Mordhau
 Frise
Knight
  • Likes received 2851
  • Date joined 16 Aug '16
  • Last seen 2h

Private Message

Knight 1017 2851
  • 3h
 Frise

@Lumi said:
Trying to build a set of T2 and then T3 armor puts you at great risk of getting pinned.

That's what makes it fun and interesting. If you could just buy them all easily the mode would be even more braindead. Also you can just keep one bot alive and get everything anyway.

Knight 1017 2851
  • 8h
 Frise

People that like or agree with your comments but don't give them likes are worse than gamblers

Knight 1017 2851
  • 8h
 Frise

Shield dudes can be easily cheesed with jump stabs, insiders or baiting attacks and hitting them in recovery.

You can do a neet trick where you slash through 2 or 3 dudes and hit a shield at the end of your swing for a super fast combo.

Also they're good to keep alive at the end to search for equipment since they're not aggresive; This shouldn't be allowed tho, it makes getting equipment way too easy. The mines are an interesting place because of the endgame weapons and the fact that it's a shitty place to fight in. Keeping a dude alive indefinitely ruins this dynamic.

Knight 1017 2851
  • 9h
 Frise

I think it would be cool if there was some rare enemies with some tier 4 armour, so that you have a reason to get maul or other 1v1 heavy damage weapons

Knight 1017 2851
  • 17h
 Frise

@SPONGE_MOTHERFUCKING_BOBZ said:
Stouty aka the biggest faggot in mordhau. Never knew he was so ugly btw.

He might be decent at best and have the brain capacity of a stubborn chimpanzee but he's a cute looking lesbian

Knight 1017 2851
  • 17 Mar
 Frise

@Stauxie said:
fake chests are only going to be a problem for like 2 minutes

It's annoying for new players and shows a lack of attention to detail by the developers. It's not something you want to have in a game.

I knew from my first round that they were just part of the map, because I've played the map for hundreds of hours and recognized them. Doesn't mean they're pointless, annoying, and feel like lazy design.

Knight 1017 2851
  • 17 Mar
 Frise

@Billyro said:
make 3rd person more viable for anything other than spacial awareness.

It's already superior to first person in all situations.

Knight 1017 2851
  • 16 Mar
 Frise

What made TO for me was the progression. Take Darkforest; Half the map was just pushing a cart, not very interesting by itself. But what the cart did was change the focus of the fight, and the way Darkforest was designed, every 10 meters felt like a different map. Every section was different and had distinct dynamics; That huge bridge before the first gate, the small tower/structure shortly after that, and that chokepoint with tall walls that people jumped from to ambush you, before dumping the cart in the water.

Then other maps had more instant changes in the map, breaking castle gates, burning fields/villages. Every single part of TO was interesting in some way. Some objectives, like killing the king, were climactic and epic, but all the other ones were still very fun to do.

I don't understand why all of that was ditched in favor of a less interesting gamemode that is less prone to teamwork. TO was the one thing that Tornbanner absolutely fucking nailed.

Knight 1017 2851
  • 16 Mar
 Frise

A friend had the idea of a Banner support item that you can plant on the ground so that your team can spawn there, and the enemy can destroy it.

Knight 1017 2851
  • 15 Mar
 Frise

can we get a rear view mirror too, so I can see what happens behind me without needing to turn around?

Knight 1017 2851
  • 14 Mar
 Frise

@Stouty said:
only way to take me out was unavoidable explosive cheese, sad

get good

Knight 1017 2851
  • 14 Mar
 Frise

what did crush give you? huh? you sneaky fucking rat? rigged games smh

Knight 1017 2851
  • 13 Mar
 Frise

@Bodkin said:
Jesus nobody killed anyone this time.

My boy Humble literally fucking blew Stouty up into tiny fragments of overhead-spamming lesbianity.

Knight 1017 2851
Knight 1017 2851
  • 1
  • 11 Mar
 Frise

Imagine still thinking that the only way to make stabs reasonable is to have a crutch soft read

how balance game?

Knight 1017 2851
  • 11 Mar
 Frise

Not giving his peers likes

Knight 1017 2851
  • 11 Mar
 Frise

Imagine thinking the only way to make stab feints reasonable is to give us chambers to crutch read. Imagine lacking that amount of brainpower to think past a single step.

Knight 1017 2851
  • 10 Mar
 Frise

@Naleaus said:
Have fun reading stab feints.

Not like it's possible to adjust feint timings.

Knight 1017 2851
  • 10 Mar
 Frise

se tira pedos

Knight 1017 2851
  • 10 Mar
 Frise

Anti-lute fucker