Mordhau
 Elko
Duke
  • Likes received 89
  • Date joined 18 Jul '16
  • Last seen 9 May '20

Private Message

Duke 89 89
  • 17 Aug '19
 Elko

@PC_Principal said:

@Dog3020bdccd4a144ab said:

@PC_Principal said:
Well I witnessed the same outcry about development speed, communication, etc on Rust Forums so I'm used to that.
But look at where Rust is now. It's far from dead. The dev told people to leave for a while and come back after a couple months if they want to see new things. Rust still has a solid playerbase.
I wouldn't call it a dead game. That just makes you sound like a narcissist who thinks the world evolves around you. Just because you quit playing doesn't mean everyone else did.

Idk, losing over 75% of your players in the span of a month. Losing over 90% since game release. Peek player count is dropping by the hundreds every day. If the game isn't dead yet, it's certainly getting there.

Yea well the curve looks like 90% of other games that went early access. Nothing special. Plus we're all just waiting for the update, of course player numbers drop.

https://steamcharts.com/app/252490
In 2014, the game was deemed dead by many that bought the game on release and expected faster updates. Player numbers decreased from 50k to 10k for the better half of a year.

I just think mordhau left early access too early.
@Budd: When I played rust it was 3 devs not 25 (garry recently got himself the help of HELK and some other dude)

Mordhau was never early access but in closed alpha (and 'beta').
For why Triternion decided to release instead of going early access eludes me.

Duke 89 89
  • 16 Aug '19
 Elko

This update IS your 'roadmap'.

Also take a moment to appreciate the time Marox grants his employees for polishing their work to ship only the finest state-of-the-art medieval combat.
You don't see that happen too often nowadays anymore due to... idk, 'want it yesterday' consumer mentality possibly ;)

Keep waiting for SDK...

Duke 89 89
  • 1
  • 3 Aug '19
 Elko

@ToLazy4Name said:

@MoMoMonsterkill said:

@LuxCandidus said:

@qbmax said:
Does anyone know if ranked is going to be exclusively 1v1's because I remember their kickstarter goal saying that ranked will include 1v1's 2v2's and 3v3's.

1v1, 3v3, and 5v5 have all been confirmed.

...2vs2s not? feel like this is the most playable and fun :/

on another note - is there an estimate out? ...i cant take it anymore....:(

An estimate from Triternion would be pointless as they have an absolutely awful record of sticking to their given estimates. They seem to have finally learned this and are just avoiding the subject altogether.

My pet theory is the key to their estimates is hidden in their weird company name Triternion - always taking 3 times longer than you would expect.

Fact-check: Announced on 22 June here that the upcoming map is "in the finishing stage", so let's give them another week.

Now we have August...
Ok, this may work when they rename themselves to 'octa-squared-taking-fucking-forever-ternion'

;)

Duke 89 89
  • 1
  • 15 May '19
 Elko

Easy, join a custom horde server with 64 slots. It's a few bots vs a horde of players then.

SDK when?

Duke 89 89
  • 15 May '19
 Elko

yeah they finally buffed turd damage, the long awaited fix for horde mode!

wait...

Duke 89 89
  • 31 Mar '19
 Elko

Can't connect. Log is spamming:
Blacklisted lobby
Failed to join server

Is there a fix?

Duke 89 89
  • 1
  • 18 Mar '19
 Elko

@Teabag said:
Issue with matchmaking connecting to a specific server "official battle royale sydney cyllene"
Basically if i try to join this server in particular I go into a dead loop, stuck with the "joining server" and a greyed out cancel button.

Same issue when trying to join this horde server:

2019-03-18 19_25_05-MORDHAU.png

It switches back and forth between the loading screen and above screen within 1 sec interval until you press cancel. Afterwards you can not join and have to restart the game. For me the 'Search' button is greyed out.

Duke 89 89
  • 16 Mar '19
 Elko

What is the point of having a BR loadout? You need to find your gear anyway.

Duke 89 89
  • 1
  • 18 Sep '17
 Elko

Feels like I don't need to wait for heal anymore after winning a fight. Very nice.

Oh and you forgot:

public override bool ShouldCompileMonolithic(UnrealTargetPlatform InPlatform, UnrealTargetConfiguration InConfiguration)
{
    return false;
}
Duke 89 89
  • 28 Aug '17
 Elko

IDC about the delay but THESE MAPS LOOK AWESOME!
Some fine artists over there :)

Duke 89 89
  • 30 Apr '17
 Elko

@Sir Zombie said:
Look at him wanting more attention after realising that we're ignoring him.

Seems like your ignorance needs more practice.
Nice titles. Forum is full of royals now.

Duke 89 89
  • 5 Mar '17
 Elko

@UberTits said:

when you realise the alpha may still be winter 2017

Hoping for pre-alpha kickstarter goodie, maybe with pay-wall, idc.

Duke 89 89
  • 3 Dec '16
 Elko

Guess I have to pick the grandpa avatar once this game sees daylight ;)

Duke 89 89
  • 12 Aug '16
 Elko

With a thread title like this, it's too much of an invitation.

Nice Zwei btw.