Mordhau
 Duckalot
Knight
  • Likes received 505
  • Date joined 17 Jul '16
  • Last seen 5m

Private Message

Knight 210 505
Knight 210 505
  • 28 Oct '18
 Duckalot

Hi and welcome to the community!
We've had similar discussions like this one previously and there are several reasons why what you suggested isnt going to work.

  1. Inconsistency. In a game like this, which aims at being competetive, too much RNG isnt good. You need precise number that people can calcuate from (to some extent)

  2. You need to be able to dispatch opponents fast. A fight takes (with a very rough estimate) 7 seconds, thats about the time it takes to respawn, Then there is a paus for the victor to focus the objective/other opponents before the loser catches up to the battle again.
    Now imagine a duel takes 20 seconds (which will be the result by your suggestion) in a server with 64 players, then there will be no time left for the objective before the fallen players can join the fight again.

  3. Drags are good because they increase the skill cap. No top-tier player falls for an attack that lands in the middle of the release time (maybe with the exception of a feint). I almost only see people lose to heavy delays or accels.

  4. Teamfights would become a mess when you try to fight multiple opponents at once. Mind games are a big part of Mordhau, and fooling / outwitting the enemy is vital. Being able to suddenly and subtly switch target is of great importance.

There might be some points that im missing, but i hope you get the drift.

Knight 210 505
  • 6 Oct '18
 Duckalot

I would like to propose a compromise for all of this that hopefully will make the most people satisfied.

  1. Keep the ban on Lazy on VAC servers - he had it coming. + Since he said he didnt care if he was banned for the remains of the alpha, let him have this timeout til the devs sort this out.

  2. Set up concrete rules about toxicism, threatening devs/the game, or whatever you seem to be a banable offense. - So people know what they are allowed to do and not without the feeling of being at risk of a ban.

  3. Let server owners white-list people from VAC on their servers. Allowing (in this case lazy) to play on their server without opening it up for cheaters. - Hopefully this will lead to a slightly less toxic behavior in general, since his friends would have to play with him on a certain, contained server. (Cant imagine those who wants to play with him not being toxic themselves.)

  4. Add votemute. + just a regular mute for specific players. - I would suggest votekick aswell, but if feel that it would be abused rather fast by salty players.

Knight 210 505
  • 2
  • 1 Oct '18
 Duckalot

Chances are slim anyone has a key. I wouldn't trust anyone who claims to have one either. Wait until release so you don't get scammed for +$200.

Knight 210 505
  • 23 Sep '18
 Duckalot

These helmets dont work with selected facial hair: Chain coif, Mailled hood lowered, Mailled hood spiked lowered, Padded coif and Burgonet no buffet. Instead you just get a stubble.

Knight 210 505
  • 1
  • 20 Sep '18
 Duckalot

Plague mask could be neat. tho i think they should reduce the vision impairment smokes give on the outer edges overall.
And there is a big risk this perk just gives more people incentive to make a 'smoke throwing' loadout, which i would strongly abhor.

As for sleight of hands, its a rather useless perk. You dont, and should never need, to place bear traps faster. And as for weapon switching- next patch (if i remember correctly) will nerf the quick swap between bows and secondaries. And personally, nothing would make me happier than to see the archers being nerfed. Giving them a new perk that allows them to be in close proximity without great risk, isn't something i would like to see.

This is just my narrow-minded, archer hating opinion though.

Knight 210 505
  • 20 Sep '18
 Duckalot

And mute removes a vital part of feint / morph reading and even footwork. Remove it and you have even less chance to react to a feint. And as for footwork: running away from your opponent to face him at the last second before his attacks land will be extremely hard to pull off if you cant hear his attack coming.

Knight 210 505
  • 7 Sep '18
 Duckalot

Just give them you credit card number and i guarentee they'll stop calling you. Worked for me.
Sometimes being helpful isnt such a bad idea. Gotta learn how to play nice once in a while man.

Knight 210 505
  • 1 Sep '18
 Duckalot

Thank you! This has been a big problem of mine aswell lately when i started to play with my axe wielder. Didnt realize this was a bug until i saw this though... just thought 1h axe did less dmg than throwable axes...

Knight 210 505
  • 31 Aug '18
 Duckalot

Dont know where i saw this, but didnt the devs already have plans for a medic/support loadout?

Knight 210 505
  • 26 Aug '18
 Duckalot

While i agree that the perk itself isnt worth more than 1 point, i can imagine the cost being 2 because of a "loadout balance".
If you use this perk, chances are big you'll use light armor with it. Maybe the devs wanted to restrict the numbers of perk ppl actually use and thought this was the most suitable perk to increase the cost from 1 to 2. Idk tho, just speculating.
My archer hunter already has like 5 perks though...

Knight 210 505
  • 26 Aug '18
 Duckalot

Imo, Rat can be a very effective perk to use as a light class. I currently use it on my archer-hunter. (throwing knives, short sword, and pavise shield + 1/1/0 gear.)
Using it to sneak up on archers just to 1htk with throwables.

It can also be used to make it harder for ppl to chase you in-doors.
Its a situational perk, but nevertheless a good one imo.

Knight 210 505
  • 25 Aug '18
 Duckalot

If i dont get my patch today
Sad+cats_c27c35_6536312.jpg

Knight 210 505
Knight 210 505
  • 3 Aug '18
 Duckalot

Well this thread de-railed rather quickly.

Knight 210 505
  • 1
  • 1 Aug '18
 Duckalot

People regular to off-topic section.

dupyWCK.gif

Knight 210 505
  • 24 Jul '18
 Duckalot

@Humble Staff said:
How many participants died at the event?

fTTBLia.gif

Knight 210 505
  • 24 Jul '18
 Duckalot

Uh. I mean:
Excrement was set ablaze, mylord!

Knight 210 505
  • 24 Jul '18
 Duckalot

Shit was lit fam.

Knight 210 505
  • 16 Jul '18
 Duckalot

Roman Legionaries preparing for battle, ca 100 AD (Colorized)
20180716170411_1.jpg