Mordhau
 Kashi
  • Likes received 42
  • Date joined 9 Oct '18
  • Last seen 16h

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47 42
  • 18 Nov
 Kashi

sounds like you have an attack bound to your parry button aswell , double check your binds and make sure you dont have an attack bound to the same button

47 42
  • 22 Oct
 Kashi

huntsman is a terribly designed feat
all it does atm is hold archers back and prevent them from being more active in the fight for fear of getting one-shot by another archer , most archers already have to sacrifice armor in order to use the things this just amplifies the problem

my suggestion for huntsman was to nerf it to headshots and bonus damage to horses instead so you still get rewarded for accuracy and are able to help your team out in other more unique ways , it also helps them be a counter to horsemen , a smart horseman is a nightmare to deal with even with the recent nerfs

really atm archery is kind-of gimped to the point of just being unfun for both sides

as i said, huntsman prevents frontline archers from really taking part in closer fights because they might just outright get oneshot by a longbow from way behind the lines despite wearing decent armor

47 42
  • 20 Oct
 Kashi

@ButcherGER said:
I actually like to use the billhook Alt mode. It pulls your opponent closer and messes with his footwork.

The best Alt mode however goes to the halberd simply because lots of players misjudge the extra range it gets.

halberd alt mode is sleeper overpowered, it does a tonne of damage has amazing drags and its main downside of not being able to combo isnt much of a weakness because you probably wont miss a hit

47 42
  • 18 Oct
 Kashi

@Lionheart Chevalier said:
War Axe alt mode when? I kinda wanna chuck it at people.

honestly i would love a unique ALT mode for some weapons , like an attack of some sort perhaps, say the waraxe gets a true overhead but cant combo out of it but does bonus headshot damage or somthing (only an example not a real suggestion though could be cool for the exe sword come to think of it)

47 42
  • 26 Sep
 Kashi

@The Bird said:
The Bird is stuck in Plat IV. The Bird does not blame mechanics on this status, rather seeks to improve skills so as to advance.
If one is repeatedly being slaughtered with an axe, one should either practice reading axes, and/or utilize an axe himself. This is sage, Birdular wisdom.

Bird

Pekt

The bird has spoken

47 42
  • 26 Sep
 Kashi

@Tr0gledyte said:

@Kashi said:
No man you really are misunderstanding what an accel stab is

Think of it more as a proactive move where both players are moving around

You use footwork and body movement to avoid an attack while getting a counter stab ready as you essentially dodge the attack and move your characters body towards the direction of the stab to make sure they dont back out of your reach

It's not as important for super long weapons but it is still an accel as you are making sure the attack hits as soon as possible

Nobody just sits there static

That's footwork and applies to literally everything in the game. An accel is swing manipulation.

Footwork is part of swing manipulation INCLUDING stabs, its how you can get stab accels , especially when you start the windup out of measure

47 42
  • 23 Sep
 Kashi

No man you really are misunderstanding what an accel stab is

Think of it more as a proactive move where both players are moving around

You use footwork and body movement to avoid an attack while getting a counter stab ready as you essentially dodge the attack and move your characters body towards the direction of the stab to make sure they dont back out of your reach

It's not as important for super long weapons but it is still an accel as you are making sure the attack hits as soon as possible

Nobody just sits there static

47 42
  • 23 Sep
 Kashi

@Tr0gledyte said:

@Kashi said:
Here is an example of a basic stab accel

You start your stab in the upper right and move your mouse downwards towards your opponents crotch, if you do it right the stabs release starts inside your opponent making it hit the fastest possible time

I'm sorry but both of you have it wrong. If you simply point the stab right at your opponent, its release also starts inside your opponent if they are within the release range.

What you are describing may confuse your opponent and cause him to miss his parry but it does not make the stab faster.

A swing can be accelerated because if you point your weapon at your opponent, he stands in the middle of your swing release. By pointing your weapon to his side, he stands at the beginning (or end) of the release.

This does not apply to a stab. A stab can only be dragged. Pointing your stab at the opponent's closest body part (if that is a thing, I don't know the hitbox shapes tbh) is not an accel.

It is an accell though , as the windup starts outside of the person and you move it into them the same thing applys to swing accels

47 42
  • 23 Sep
 Kashi

@ToLazy4Name said:

@Tr0gledyte said:

@ToLazy4Name said:

@Tr0gledyte said:

@ToLazy4Name said:
Stouty has a full video of him getting to Elite V and he mainly uses bastard sword and eveningstar. Giru streamed himself getting to Elite V a few times and he uses longsword frequently if I remember correctly.

Lol, Stouty actually uses the Battle Axe most of the time, it's his "go-to" weapon when he is behind on points.

motherfucker he literally has a video showing himself getting to the top of the rankings and you still insist on being stupid holy fuck

Not sure if you actually watched the video but he never uses a Longsword, greatsword or whatever, nor do his opponents. Only Eveningstar and Bastard Sword, both extremely strong dueling weapons.

THAT IS LITERALLY WHAT I SAID HE DOES

BIIIIG Think
20190923_143934.jpg

47 42
  • 23 Sep
 Kashi

Here is an example of a basic stab accel

You start your stab in the upper right and move your mouse downwards towards your opponents crotch, if you do it right the stabs release starts inside your opponent making it hit the fastest possible time

47 42
  • 23 Sep
 Kashi

The B axe is good no doubt but it isnt the best , all it really has on other weapons of similar point cost is timing changes

Longsword messer, waraxe great sword and even the poleaxe see more use than the battle axe from my climb to diamond

The B axe is fun for an ungabunga playstyle but its definitely not the best in the game

47 42
  • 20 Sep
 Kashi

@ZugZugNeverEnds said:

@CocyxTheGaySkeleton said:

@ZugZugNeverEnds said:
i mean... at this point, why would you even want to play the game lol, i mean that shit is hideous.

yah i personally play highly competitive video games for the visuals

well, why'd you wanna play something that looks like utter garbage even if you are "competitive" ?
that picture alone gives me eye cancer, i can only imagine how ugly the game is in motion with those settings.
like dude whats even the point when you gotta stoop so low to even play at all?
stop being a J-word and invest in a new PC, or a graphics card at the least.. maybe get more than 2gb ram as well.

i wanna do it becasue my GPU bricked and i cant afford a better one , so i gotta deal with a 9 year old gpu till i can afford a new one

47 42
  • 16 Sep
 Kashi

Tbh shields need a bit of an overhaul

IMO I would have shields have more of an active guard when held where you can more freely move the whole shield around your body before your body moves itself (ie kindof like a floating block that let's you angle she shield itself) and buff the block vs projectiles so they can be an effective tool to push archers

Vs melee there should be a two stage block

The first stage acts like a normal parry , you get full stamina drain negation of the shield and are able to riposte after the attack , but if you hold the shield and have a poorly timed block your stamina drain negation is halved and cant riposte (think of it as light block stun and heavy blockstun)

This could help balance shields and also ease new players by encouraging well timed blocks instead of just holding it and only dropping it when they feel a kick coming

47 42
  • 16 Sep
 Kashi

@NoYou said:

@Kashi said:

@NoYou said:

@LoPan said:

@Tr0gledyte said:

@NoYou said:

@Tr0gledyte said:
I changed my mind. Messer + buckler = ultimate shield counter. All you have to do is swing, parry, swing, parry etc and you will outstam every heater/kite shield user there is. Hilarious. They have no idea how to deal with this.

Just use a baxe, it only takes 7 hits to outstam them.

I know 2 things about the baxe: I suck using it and opponents wielding it can be quite a challenge to me, I'd say I only win 40-50% of fights against baxe users. The alt mode has ridiculous accels. I have similar problems vs Eveningstar users, that weapon is even worse because it's a 2HTK with swings AND has a 3HTK thrust attack.

I'll try playing more with the Battle Axe and Eveningstar, hopefully it also improves my gameplay when I face them with my Greatsword.

Sidenote, I also think the Maul thrust attack should get a nerf. It's fast and 3HTK despite being blunt. As if the instagib headshot possibility wasn't bad enough.

ES 2HTK stabs in alt mode and fast accels 👌🏽

Eveningstar sounds great but comboing is such an important part of my playstyle that I can’t play effectively without it.

Hitstop for the evening star makes it a stronger duel weapon ,

Because with hitstop you can startup an another attack right away but instead of the normal combo rules that keep you from morphing,
weapons with hitstop can morph its followup attack following a successful hit

Hitstop only really is a downside when it comes to outnumbered situations

(I'm assuming you ment combing as in after a hit

Some weapons cant combo at all like the executioners sword )

But its still much harder to read combos because they mess up your opponent’s timing and you can throw them off easily with a combo accel or drag. My main use of combos is not to start an attack straight after as fast as possible, althought that helps, but to throw off my opponent. And if I combo but the opponent gambles me I can always cftp, whereas if I start another attack I can’t, which I think would be pretty bad for a slow weapon like the eveningstar. Correctme if I’m wrong on that last point.

Executioner’s sword has great stats all-round and I’d definitely main it, but not being able to combo lead me to choosing messer and zwei over it.

You're able to cftp with the evening star

All startups can be feinted to parry

The E star is able to combo aswell it just has hitstop

I'll also kinda disagree with the executioners sword, it's a powerhouse but not a all rounder the lack of good stabs and inability to combo makes it abit of a noob trap, it's a good weapon buuuut I dont reccomend new players pick it up because of its massive weaknesses

47 42
  • 1
  • 16 Sep
 Kashi

@NoYou said:

@LoPan said:

@Tr0gledyte said:

@NoYou said:

@Tr0gledyte said:
I changed my mind. Messer + buckler = ultimate shield counter. All you have to do is swing, parry, swing, parry etc and you will outstam every heater/kite shield user there is. Hilarious. They have no idea how to deal with this.

Just use a baxe, it only takes 7 hits to outstam them.

I know 2 things about the baxe: I suck using it and opponents wielding it can be quite a challenge to me, I'd say I only win 40-50% of fights against baxe users. The alt mode has ridiculous accels. I have similar problems vs Eveningstar users, that weapon is even worse because it's a 2HTK with swings AND has a 3HTK thrust attack.

I'll try playing more with the Battle Axe and Eveningstar, hopefully it also improves my gameplay when I face them with my Greatsword.

Sidenote, I also think the Maul thrust attack should get a nerf. It's fast and 3HTK despite being blunt. As if the instagib headshot possibility wasn't bad enough.

ES 2HTK stabs in alt mode and fast accels 👌🏽

Eveningstar sounds great but comboing is such an important part of my playstyle that I can’t play effectively without it.

Hitstop for the evening star makes it a stronger duel weapon ,

Because with hitstop you can startup an another attack right away but instead of the normal combo rules that keep you from morphing,
weapons with hitstop can morph its followup attack following a successful hit

Hitstop only really is a downside when it comes to outnumbered situations

(I'm assuming you ment combing as in after a hit

Some weapons cant combo at all like the executioners sword )

47 42
  • 1
  • 16 Sep
 Kashi

@Tr0gledyte said:

@Quenquentthebabysitter said:
Doesn't the Targe have a parry negation of 13 ? Can't check right now

Targe has 12. Buckler has 13. Messer also has 13, along with a few other 1h weapons (Bastard Sword, Mace and possibly others).

Imo some 1h weapons need a small nerf on that front. A light Bastard Sword having the same PDN as the Greatsword, Eveningstar, Zweicopter, Halberd etc doesn't make much sense. 13 is the best in the game. And the Longsword only has 12, less than the Bastard Sword!

The targe and buckler both had stamina drain negation buffed

Targe is 13 and buckler is 14

Targe is now well worth it for the point cost

47 42
  • 16 Sep
 Kashi

@ToLazy4Name said:
REMOVE HELD BLOCK
agree

if they dont wanna remove it how about have a hybrid system

a timed block that acts like a normal parry and if the block is held you take chip damage through your shield for badly timed blocks

the only way i can really thing held block being somewhat balanced

47 42
  • 16 Sep
 Kashi

@Xanith said:
I agree only bc I like parry shields gameplay wise but want a more "knightly" shield for aesthetics.

Targe is too primitive, cuckler is too modern and fancy, I need something medieval.

whats funny is the buckler has been around since the 1300s soooo it still medieval

47 42
  • 12 Sep
 Kashi

@MountainMan said:

@Kashi said:
You might wanna check your regional settings on Steam, a guy used to rant and rave left and right about the same problem but found the issue with what his stuff was set on steam

Thanks for the response, can you be more specific about 'regional setting'? I'm not sure what you're talking about.

In steam you can set your download region to different servers through the settings and steam also likes putting you through there first for some reason , this can lead to horrific lag

47 42
  • 11 Sep
 Kashi

In frontline a secondary can be good for close quarters fighting (like you have a messer and swap to arming sword for both speed and better thrusts in cramped teamfight situations

In duel it might serve a perpose to cover a primary weapons weakness