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Enter MORDHAU the re-education camp.
Funny, a million random individuals buy the same game > now they are a community apparently. Which the developers of said game are in charge of admonishing or endorsing each and every position this group holds apparently, or face the consequences of the left wing propaganda machine.
how is 2019 even logic
devs
Fuck.. they should add this for head hits to the face from blunt, and make it so it can happen while you are still alive if you have the second chance perk, who's name escapes me
So are we getting improved chunky bits or did that budget get spent on BR mode?
Have you tried reinstalling the game?
Verifying game cache?
Are your graphic card drivers up to date?
What anti-virus do you use?
What are your PC specs?
I'm not very tech savvy, but answers to those questions might aid someone who is.
Hahaha hey I was hoping Captain Retard would catch on for a cute nick-name.
I have no respect for you. If you can't help but talk down to all those around you, you have a mental issue.
"Projecting and throwing insults at me is a very desperate and vain attempt at winning a debate"
I literally just joined the forum this year. I don't see how making logical suggestions is autistic or "whining". You honestly just come off as a little kid who thinks he is the best at everything but is in-fact totally disconnected from reality. No idea why the devs would listen to someone like this. Might explain a lot about what is wrong with this fucking game imo.
"Projecting and throwing insults at me is a very desperate and vain attempt at winning a debate"
The thread is about making the game look, feel, and play better. Look at this paragraph YOU wrote though, and like almost every other one. You insult BACKERS at every turn. You just 'declare' shit with piss-poor reasoning. When you're called out you just say "well I am the best so doesn't matter kids", usually pepper in a few more insults in a desperate and vain attempt at winning the debate.
You haven't actually pointed out any downsides that have been proven through testing though. It's literally all clairvoyant declarations we don't agree with. And the up-sides are so obvious, you've failed to show how they are out-weighed, you're just saying they are.
Why do the devs listen to you? How do you even masturbnate at night knowing whos cock you're touching?
More omniscience. Not an argument.
Literally just a declarative statement. Not an argument.
Might as well be flagged for spam
Combat already looks retarded. How is this an argument? The fact that it looks so bad the way it is in an intuitive and logical way is one of my main arguments that's yet to be refuted. Rob just kind of meandered off into "well every man has his own way" kind of bullshit and then you cam along and was all "this is fine, lets wait for the devs to agree with me"
This is exactly my point. Why are you allowed to be so sloppy with your swings AND footwork, and the "penalty" is just you have to read a morph or a feint?
I get the tactics involved, and why people would be afraid of losing them and having the game just get lamer as a result if nothing were to replace them. But they look bad and feel bad in an intuition sort of way for me, which has a real impact on the satisfaction of the combat. Different strategies would evolve anyway, there's no guarantee depth would be lost or gained tbh.
But I already made the play. Why do I have to make a play to gain initiative to have a chance to make a play? That is just an extra step. The play I made should be good enough to land a hit, but I still have to make you fall for a feint instead? It's stupid...
What's with all of the omniscient people on this forum? Like you are literally just making stuff up here.
IMO It would only discourage sloppy plays. And since you don't have to fiddle fuck around with morphing when you outplay someone to maybe land a hit, it could actually speed up gameplay for more skilled players couldn't it? Makes as much sense as what you said.
Falling for feints and just waiting and watching the guaranteed damage roll in. So fun.
It's really not a lot of possibilities. It's the same fucking possibilities that exist at any other moment in combat that you didn't just out-play your opponent in a very blatant way through footwork and timing.
If this combat system works better by going against basic combat intuition, then the combat system is just poorly designed. It literally punishes you for expecting it to follow some logical set of rules.
Okay Roberto.
let me take a few swings at you with a baseball bat.
Let me know when it's safer to attack at me, when I am standing there with it waiting for you to attack, or immediately after I take a swing and fucking miss you like an idiotgod.
If you follow your intuition, you might survive. But judging from your last few responses, maybe not?
How about just don't make the animation look like a vulnerable state if it's not one? Like I know we aren't going for "realism" but "retarded" isn't the goal is it?
It's unsatisfying. It feels bad. It looks bad. It makes no sense. Gameplay could improve, why don't put your omniscience to the test? I don't understand why you guys think this way is the only way. Prob just friends with the devs who don't want to change shit that's hard to change
Right now morph or feint is all you can do to get a hit. That's it. If you don't fool them with a morph or a feint you aren't getting a hit, there is nothing else you can do when it comes down to it. It fucking sucks. Why are you defending such a bad system as if it was actually designed to work like it somehow almost does?
What are you slow? I figured it was so basic I didn't have to explain it. If your arms are below your waist, in recovery, how did you block an attack above your head? It intuitively looks like the enemy is vulnerable when they can still parry. How is this good game design?
If they can move their arms fast enough to block in like 0.01 seconds from recovery then why didn't they just swing their sword that fast in the first place? The physics of the basics of the combat system are fucked.
I agree. Basic logic would dictate that the moments depicted in the clip are the perfect moments to strike.
Given the timings, a morph is just totally unintuitive. Why can't you land a hit using only spatial awareness? Why does it always have to devolve into "haha I made you flinch" How is that not the definition of "too straight forward, bland, predictable."?
Ya wtf I thought they just moved it from Dec 31st to Jan 1st so it would land on a Tuesday. No release... wtf?
cause every game needs the obligatory "crafting" mechanic where you can enjoy the thrills of standing still hammering for seconds on end!
there is a bug reporting thread BRO