Well, any news from it's development?
I remember back in the kickstarter that they put it as a goal, but it was not reached. Is there a probability of it making out as a post release content? DLC ? :/
Is hope this is pasta. For your sake.
Is hope this is pasta. For your sake.
Just saying that the devs are not being professionals enough, and in doing so, making the game stale for both sides, casual and comp players.
This game was made FROM "competitive "Chivalry players FOR "competitive" chivalry players. Not from stupid casual that thought the game was FUN.
HUGE POTENTIAL MARKET !!!
No wait, 90% player loss ? Those plyers were just scrubs that couldn't GIT GUD, not a TOOL to MAINTAIN the HEALTH of the game. Don't need them in my competitive scenario.
Something just backlash and the devs now are millionaires. Wonder what it was ...
Maybe because their main buyer target were NOT ENOUGH to make the money they "needed".
Why the devs don't answer then ?
Call it a bug or whatever ...
They should fix it, the guy from the first post made a research and deserve an answer. Why try to make it disappear ?
If it should or not be like that, devs own us some feedback.
"Triternion, we listen to the community. Just listen :)"
Don't forget M&M 2 bannerlost
By may 2020, the devs will be relaxing, waiting for a matchmake duel contraband with the same old 20 or so people like they used to do back in chivalry.
I'm trying the spear for the moment... On duels or on Frontline servers.
Was getting chambered all the time, so I made the mercenary less heavy to improve the footwork(without Dodge perk). Having good results so far on both gamemodes.
Although I may say the fact that chambering stabs is the easiest of them all, spears mercs can't use their weapons main damage output, most of the time, for obvious reasons, forcing them, sooner or later, to equip a swing damage-based weapons when getting chambered constantly, since the spear swing damage is low.
In my case, improvements on footwork made the spear way more effective.
This is pushing players to play in a specific way, to be more effective somehow (on high skill play), since spear drags are risky and, If you try to drag the spear stab, only makes it worse.
Lord of the Rings game ... Mordhau style.
Play as Humans, orcs, dwarves...
Playable cave troll (general and commander from GRAD become playable characters)
Mental Orgasm :)
It's really sad this whole situation...The devs have the money to solve most of it's problems, but I'm starting to assume that they are mindless and greedy... Not "inexperienced"
They could have fixed it by just putting someone to do this social media stuff for them, besides Jax... But no.
Maybe that is what they want... A highlight
Meanwhile at PCgamer...
MEDIEVAL EUROPE GAME DON'T LET PLAYERS CHOOSE BLACK PEOPLE AS AVATAR !!!
"I don't have any black people in my neighborhood, so for that I believe putting them in the game wouldn't be realistic at all." Says Marox the project leader of the game.
Investment for them means less money, not improvement probabilities.
They already said that 11 people can't handle all the work... What are you devs waiting for ?
The definition of stupidity.
From my perspective, the devs don't know what to do next. The game success was a surprise indeed... Lack of planning and maybe the will to assimilate more members to the team not existing, alongside inexperience, seems to be the answer for this catastrophic post release dying-status.
The dilemma, although ,proves to be really challenging...
Make more maps and gamemodes along side modding tools to capture more casuals for a little longer.
Invest the time into making the competitive scenario better, targeting the resources to a even smaller, but loyal, group.
Either way, the playerbase will decline.
It could have been a lot smoother tho... 50%+ player count loss.
I'm kinda bored tbh ...
I've been using the catapult, firepot and throwables only mercs.
Don't really like the "competitive" vibe thing of this game, it is not as fun as the pseudo-teamobjective mode...
Devs should put more effort on making new maps with team objective as a main mode.
If you look into YT for mordhau, you will see that the most viewed videos are from people doing stupid and silly things on Frontline mode, with the competitive play going rather "underground".
I think the devs made this game just for themselves. And, for them, the only thing fun in Chivalry was the competition of the same 10 or 20 guys. See crossroads? That's alright if you played DUELYARD for 5 years....
Or... They just don't know how to handle plans with the great success and the amount players of the game currently.
It would be cool if they put some gay voice actor too...
Gay voice insult:
"Your hair seems like a rat nest"
Gay voice respect:
"I used to be a warrior like you, then I took dick in my eveningstar"
Gay voice hello:
"HEEEEEEY YEEEEE YEEEEE, YEEEEE YEEEEE"
Get Rekt SJW's Mordlame
The devs have sold AROUND 2mi copies so far... That means they made UP TO $60mi.
The Kickstarter raised ~$300k.
Assuming the team have around 15 people, that's around $2.5mi for each(with the 30% fee that belongs to steam and development costs)
15 millionaires to finish the development.
If they invest the same amount as the Kickstarter campaign, maybe(if), we would have more content.
Wonder why people have no faith on them...
PS for the devs.
Don't do like TornBanner and run away with the money letting the game die with only the Steam workshop to support it.
Send a printscreen of where in the text of the .ini file I should Bind the key, please.
Imagine when(if) the devs add others instruments, like flutes, bagpipes and those royal trumpets ! Would be awesome.
First things first...
The game needs more maps and a objective mode like in chivalry, or a campaign world map like Rising Storm/Red Orchestra style ASAP !!! So much potential there, lore and maps should make immersion rise.
I know the focus of the game is competitive play, but the lack of "things to do" makes it all repetitive and soullesslly robotic.
I want this game to be successful, but the devs really need to hurry up and add more content to the game. In it's actual state, the game is similar to War of the Vikings(dead game) although I don't want MORDHAU to end in a tragedy fate too...
Thanks for the game, devs ... Be strong and aim for improvements !
The combat is fun
Voice acting is mediocre
Customisation is superb
Fuck female characters and those hentai weeaboos behind it, we need meaningfull content. #makemordhaunotthesims
Welcome the newest member of the community: Light
6 users were active in the last 30 minutes: