Mordhau
 Oddball
  • Likes received 14
  • Date joined 29 Jan '18
  • Last seen 20 Sep

Private Message

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  • 13 Jul
 Oddball

I'd say the fact the developers saw it appropriate to release the game with a character creator that only allows you to create white males shows where the devs priorities lie and that these accusations are far from out of nowhere, and are in fact to be expected with this sort of carelessness as to what kind of audience they court

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  • 31 Aug '18
 Oddball

@Black Platypus said:
Server Connection

I am genuinely not sure whether this is a bug or some weird thing with my ethernet but I figured I would list it just in case. Randomly during a match I will get disconnected from the server and sent back to the main menu with an error message that says "connection has timed out". My internet is perfectly stable so it isn't just cutting out momentarily. This may have to do with alt tabbing but I have not noticed any direct correlation.

I have also been having this same issue within the last week, random disconnects every few minutes with the same message. Other games I play online seem stable, I have fought a friend in Dragonball FIghterZ for a half an hour at a time with no noticeable hiccups . Another odd thing is some (but not all) of the servers disappear when I refresh the server browser right after this happens, but Junes LA server and several European ones always show up. I have no idea if this is a problem with specific servers, or the netcode, or something with my setup, but it's been doing it consistently for the past several days.

Just to note, I am from the Midwestern US and play mostly on North American servers.

Update: after some experimentation I've found that switching from fullscreen to borderless window gets rid of the random disconnection problem. When I switched back to fullscreen, I was disconnected again within minutes, and when I tried borderless for a long stretch of time again, I was not randomly disconnected even once. It seems the issue is tied to fullscreen. I'm not sure why this is the case, but switching to borderless window seems to be the solution.

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  • 8 Feb '18
 Oddball

The lack of trades already make it far more enjoyable than chivalry, and while drags are still a major component in Mordhau, they're not absurd looking nonsense, at least for the most part. I can't imagine ever going back to Chiv after playing Mordhau. Mord seems much faster paced too, I'm not sure if it's just the presence of chambers but even the slower weapons seem quite quick compared to other melee games. Though, it seems really difficult to make attacks miss by walking back, the lunge distance seems pretty huge and it makes trying to out-range your opponent not very viable.

Overall, I've definitely had fun with the game, even if I've spent the majority of my playtime getting my head lobbed off by far more experienced players, it's always felt like I died because I was outskilled or made a mistake and not that I fell victim to some goofy gimmick. I really look forward to seeing how this game shapes up as it gets closer to release.