Perception of enemy weapon - Reach, Hitboxes etc

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Does anyone else have an issue with the perceived weapon lengths vs their actual hitboxes in this game?

It often seems like "enemy" attacks should not be able to reach you yet they do.

Is there any way to see hitboxes of weapons via console command in a private server?

Just another case of latency meets hit detection? Ping is always less than 70, normally 40.