Mordhau

Weapon speed during release

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Is the swing speed during release the same for every weapon?

What exactly does the weapon speed bar in the basic weapon stats indicate?

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You can check that ingame in advanced weapon stats. release speed is almost the same for most weapons between 0.325 and 0.375 seconds on stab and 0.45 - 0.525 seconds on swing I think. Windup speed makes the bigger difference most of the time.
As for the simple weapon stats, idk if those were updated since alpha. Nothing to rely on too much.

6 0

You are talking about release time. This is the time the release tracer needs from start to finish. That's why it's in milliseconds.

I am talking about the SPEED of the swing. I suspect it's the same for every weapon but i can't really be sure without any complicated measures. Maybe a dev or someone that knows for sure can answer on this. I want to write a guide and need to know.

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Well the visual (also tracer) speed can differ, it can be accelerated or dragged. Also depending on the position of the player sometimes it releases inside the player.

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Thats not an anwer to my question. All I want to know is if the biggest release tracer of each weapon has the same speed (not accelerated and not dragged). If you dont know then don't post please.

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You're wecome, glad I could help. If you need more help understanding the concept of speed, how time and distance are involved and why it's measured in km/h or mph go ahead and ask.

Maybe u mean turn cap? Turn cap is not the same for every weapon. The speed you're asking for is influenced by release times, movement, and rotation aka turn cap (ACCELS AND DRAGS) which combine as distance using Pi. Other than that I see no other "speed" that you're talking about.

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@PC_Principal said:

Also you should learn asking questions more precisely before complaining about the asnwer and give your thread a better title than "weapon speed".

Yeah, you are right. I edited the title.

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Oh and since you're new here, you'll never get an answer from devs, but rumors say they can be summoned to prove someone wrong.

Knight 88 113
  • 13 Feb
 Josh

As far as I know, different weapon types have different animation sets (so bardiche and halberd have the same animations, while greatsword and longsword share their animations).

I'm not sure what you mean by "speed", but if "speed" means angular velocity of the tip of your weapon with respect to the centre of your character, then the speed of a swing would vary depending on exactly what part of the animation you were in, the turn cap of the weapon, how much you were using swing manipulation, the release time of the weapon and the length of the weapon (longer = faster).

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@Josh
Thanks for your answer.

I'm not a natural scientist but I try to explain what I mean:
Lets say a weapon has a release time of 500 milliseconds and the release tracer is 20 cm long then the travel speed of the tip of the weapon would be 40cm/second. The travel speed of the handle or any other point of the weapon is slower since the tracer is shorter. So this part of the weapon would travel eg 12 cm in 500 ms.
Which ultimately makes drags from short range more potent since a slower weapon means you can fight the swing better but thats not the point.

The point is: Does every weapon's tip have the same travel speed as I calculated it in the above example?

Knight 5337 7250

@39ba834e1667b4d23 said:
If you dont know then don't post please.

Lol dude, he's trying to help you

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@39ba834e1667b4d23 said:
I'm not a natural scientist

I already figured.

SPEED = DISTANCE / TIME

The speed of the weapon's tip is bound to the weapon's speed since it's part of the weapon.
And we measure: Release time. Nothing else. And no, it's not always the same. I already told you multiple times.

He thinks there's some other miraculous form of speed that nobody is aware of.

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@PC_Principal said:
SPEED = DISTANCE / TIME

Exactly. Like in my example. 20 cm (distance) / 500 milliseconds (time) = 20 cm per 500 milliseconds = 40 cm per second.

Anyway. Something else I was wondering about is the release TIME. The advanced tab says 475 and 525 ms for most strikes. I made a video of a Zweihander release and Adobe Premiere says 00:00:00:15 which means 150 ms from start of drawing the tracer to the end. The swings in Premiere and ingame look identical. https://streamable.com/10eox

If I open the video in Kinovea (thats a sports analisys software) it plays is it BY DEFAULT slower and it has magically 525 ms release but looks slow motion.