Mordhau

Longsword slash dmg vs. armours (heavy, med) too high

12 2
  • 1
  • 1 Dec '19
 Coffinmaker

Current longsword slash dmg against h armour - 36 is way too high. Note that heavier greatsword has just 2 points higher. But its not gs that is too low, longsword should be reverted to old values or close to them. Currently mordhau grip of longsword lost its point.

I suggest longsword slash dmg against heavy armour should be 33, so that you need 3 hits + 4th (1 hp left) on fully healthy enemy. On medium armor relatively higher. This way mordhau grip again makes more sense: you can just 1 mordhau + 2 slashes, so 3 hits to kill heavy armoured.

I know that Mordhau is not supposed to be 100% realistic, but current longsword slash damage against heavy armour is a crime against reality. Comparing to other weapons in game.

142 162
  • 2 Dec '19
 The Bird

@Coffinmaker said:
Current longsword slash dmg against h armour - 36 is way too high. Note that heavier greatsword has just 2 points higher. But its not gs that is too low, longsword should be reverted to old values or close to them. Currently mordhau grip of longsword lost its point.

I suggest longsword slash dmg against heavy armour should be 33, so that you need 3 hits + 4th (1 hp left) on fully healthy enemy. On medium armor relatively higher. This way mordhau grip again makes more sense: you can just 1 mordhau + 2 slashes, so 3 hits to kill heavy armoured.

I know that Mordhau is not supposed to be 100% realistic, but current longsword slash damage against heavy armour is a crime against reality. Comparing to other weapons in game.

The Bird disagrees and disapproves.

12 2
  • 2 Dec '19
 Coffinmaker

@The Bird said:

@Coffinmaker said:
Current longsword slash dmg against h armour - 36 is way too high. Note that heavier greatsword has just 2 points higher. But its not gs that is too low, longsword should be reverted to old values or close to them. Currently mordhau grip of longsword lost its point.

I suggest longsword slash dmg against heavy armour should be 33, so that you need 3 hits + 4th (1 hp left) on fully healthy enemy. On medium armor relatively higher. This way mordhau grip again makes more sense: you can just 1 mordhau + 2 slashes, so 3 hits to kill heavy armoured.

I know that Mordhau is not supposed to be 100% realistic, but current longsword slash damage against heavy armour is a crime against reality. Comparing to other weapons in game.

The Bird disagrees and disapproves.

Any arguments ? Its not chat. Or were you just pissing to mark your presence, show who is more important ?

12 2
  • 1
  • 2 Dec '19
 Coffinmaker

instead of abstract numbers just tested, longsword + 3-3-3 armour, 2 points left ,took friendly and bandages (invasion/frontline). OP AS HELL. Greatsword is just a bit stronger and a bit better reach, but costs 2 pts more. Longsword is now more versatile pick and simply OP.

Mordhau team: first time you fucked up sth with update - I mean before every update improved balance. This time you unbalanced sth. GJ!

1948 2033
  • 1
  • 2 Dec '19
 SWSeriousMike

@Coffinmaker said:
Mordhau team: first time you fucked up sth with update - I mean before every update improved balance. This time you unbalanced sth. GJ!

lol

Imagine writing this in a post Crossroads society.

1402 2113

I main longsword, so I can say that this patch it feels too powerful against armor. I find it's torso damage rather questionable given it's speed improvement and how easily people forget to parry it.

Slashes too strong. Mindless slashing and target switching and I find it's starting to become a crutch.

33dmg for T3 torso sounds reasonable and gives the 1pt pommel throw an interesting niche.

It would still 3htk T3 with a head shot thrown in or with stabs.

1630 1207
  • 1
  • 4 Dec '19
 esturias

I think that most damage values of most weapons are too high. In a duel mode, that might work, but in a multiplayermode, that's rather unforgiving. That's why the naked idiot-builds are that successful - you are dead after a few hits at the front, anyway. One hit more or less doesn't really matter.

@Coffinmaker said:
Any arguments ? Its not chat. Or were you just pissing to mark your presence, show who is more important ?

You can ignore that one. It's just a dumb spammer.

1948 2033
  • 4 Dec '19
 SWSeriousMike

The Bird doesn't write that much or often. So I don't think it's adequate to call him a spammer.
It's hard to infer intelligence from role-playing so it's risky to call him dumb.

He does his part to keep the forum alive. I don't know why you want to create an argument.

#BoneToPek
#LeaveBirdieAlone

1630 1207
  • 4 Dec '19
 esturias

@SWSeriousMike said:
I don't know why you want to create an argument.

I don't want to create an argument. I just told the OP that he can ignore that certain user as he rarely comes up with anything intelligent. If you don't want to call it spam, that's ok. No idea what to call it then, apart from shitposting.
Also no idea how that kind of nonsense keeps the forum alive...

Knight 5398 7349
  • 5 Dec '19
 Humble Staff

The forum is alive thanks to the love and strenght of the bonds of its comunity.

1948 2033
  • 5 Dec '19
 SWSeriousMike

He is a beakon of poultry poetry.

97 86
  • 31 Mar
 Kashi

i love The Bird . That aside i do agree but on a larger scale, overall slashing damage is abit overtuned for alot of weapons making it very unforgiving , especially if you choose to run t3 armor, you get a pretty substantial movement debuff for what feels like bairly an increase in defense its there but just doesn't feel like its worth it for the sacrifice you take in mobility

i would love to see at least a test where damage across the board was lowered vs t3 and t2 slightly to see how it plays out for the game

1402 2113

Longsword should require a head shot or stabs for 3htk T3.

Knight 5398 7349

@Lionheart Chevalier said:
Longsword should require a head shot or stabs for 3htk T3.

this

Knight 939 2560
  • 31 Mar
 Pred

@Lionheart Chevalier said:
Longsword should require a head shot or stabs for 3htk T3.

That would make it one of like three weapons that can't 2 or 3HTK T3 torso.

1402 2113

@Pred said:

@Lionheart Chevalier said:
Longsword should require a head shot or stabs for 3htk T3.

That would make it one of like three weapons that can't 2 or 3HTK T3 torso.

To be fair, it shouldn't be that way, and I might argue that too many weapons 2htk T3... but I like to focus on one weapon at a time and the devs haven't even nerfed cleaver damage yet cringe or mace...

Fortunately they mostly fixed HHA... but they over nerfed blunt damage and even with the blutn side useless, the rest of the weapon is still way too cheap.

One battle at a time :/

97 86
  • 31 Mar
 Kashi

I'm more of a RIP the bandaid off fast BUT that's a bad idea for the health of the game

Gradually changing things will help ease the playerbase into it

Really instead of calling it a damage nerf it could be called a armor buff because thats what it essentially is really letting t3 fill its niche that feel like it's worth the cost in mobility and points is my big hope for the game currently

142 162
  • 1
  • 31 Mar
 The Bird

@esturias said:

@SWSeriousMike said:
I don't know why you want to create an argument.

I don't want to create an argument. I just told the OP that he can ignore that certain user as he rarely comes up with anything intelligent. If you don't want to call it spam, that's ok. No idea what to call it then, apart from shitposting.
Also no idea how that kind of nonsense keeps the forum alive...

The Bird thinks the same of you, oh foul-mannered one. As for the posting of shit, The Bird believes that only a whiner such as thineself would consider the posting of opinions and suggestions in such a way. You are an ill-mannered, spiteful individual, filled with discontent and an unpleasant disposition. The Bird shall visit your home in the near future, and unload a large, damp turd upon your vehicle. Good day, sir!

Bird

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