Mordhau

Mordhau crashes after loading the menu

2 0

This started to happen, after I've updated my gpu driver, reinstalling the older version didn't help.
Mordhau freezes for a second and then directly after crashes to desktop, when I get in the menu.

2 0

LogModuleManager: Loading module PakFile
LogPlatformFile: Not using cached read wrapper
LogModuleManager: Loading module SandboxFile
LogTaskGraph: Started task graph with 4 named threads and 13 total threads with 3 sets of task threads.
LogModuleManager: Loading module CoreUObject
LogModuleManager: Loading module Engine
LogModuleManager: Loading module Renderer
LogModuleManager: Loading module AnimGraphRuntime
LogModuleManager: Loading module D3D11RHI
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogModuleManager: Loading module OpenGLDrv
LogModuleManager: Loading module SlateRHIRenderer
LogModuleManager: Loading module Landscape
LogModuleManager: Loading module ShaderCore
LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin MeshEditor
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleVision
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin LinearTimecode
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin OnlineFramework
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin ImmediatePhysics
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin WebBrowserWidget
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin SimplygonUE4
LogPluginManager: Mounting plugin DiscordRpc
LogPluginManager: Mounting plugin modio
LogPluginManager: Mounting plugin PlayFab
LogStreaming: Display: Took 0.040s to configure plugins.
LogModuleManager: Loading module OnlineSubsystem
LogModuleManager: Loading module HTTP
LogModuleManager: Loading module SSL
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2h
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogModuleManager: Loading module MordhauOnlineSubsystem
LogOnline: Display: Mordhau: Loading Steam SDK 1.42
LogModuleManager: Loading module OnlineSubsystemUtils
LogModuleManager: Loading module LauncherChunkInstaller
LogModuleManager: Loading module ExampleDeviceProfileSelector
LogInit: Build: ++UE4+Release-4.20-CL-0
LogInit: Engine Version: 4.20.3-0+++UE4+Release-4.20
LogInit: Compatible Engine Version: 4.20.0-0+++UE4+Release-4.20
LogInit: Net CL: 0
LogInit: OS: Windows 10 (), CPU: Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz, GPU: Intel(R) HD Graphics 630
LogInit: Compiled (64-bit): Aug 26 2019 11:24:41
LogInit: Compiled with Visual C++: 19.15.26726.00
LogInit: Build Configuration: Shipping
LogInit: Branch Name: ++UE4+Release-4.20
LogInit: Command Line:
LogInit: Base Directory: C:/Program Files (x86)/Steam/steamapps/common/Mordhau/Mordhau/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogStreaming: Display: Took 0.004s to delete old logs.
LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: true, Async Post Load: true
LogInit: Object subsystem initialized
[2019.09.15-16.32.47:652][ 0]LogInit: Selected Device Profile: [WindowsClient]
[2019.09.15-16.32.47:652][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsClient]
[2019.09.15-16.32.47:661][ 0]LogInit: Computer: DESKTOP-47NKGA2
[2019.09.15-16.32.47:661][ 0]LogInit: User: timl
[2019.09.15-16.32.47:661][ 0]LogInit: CPU Page size=4096, Cores=4
[2019.09.15-16.32.47:661][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2019.09.15-16.32.47:661][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx)
[2019.09.15-16.32.47:661][ 0]LogMemory: Platform Memory Stats for WindowsClient
[2019.09.15-16.32.47:661][ 0]LogMemory: Process Physical Memory: 65.75 MB used, 65.75 MB peak
[2019.09.15-16.32.47:661][ 0]LogMemory: Process Virtual Memory: 66.45 MB used, 66.45 MB peak
[2019.09.15-16.32.47:661][ 0]LogMemory: Physical Memory: 3571.83 MB used, 4505.19 MB free, 8077.02 MB total
[2019.09.15-16.32.47:661][ 0]LogMemory: Virtual Memory: 4437.17 MB used, 4505.19 MB free, 134217728.00 MB total
[2019.09.15-16.32.47:674][ 0]LogModuleManager: Loading module PhysXCooking
[2019.09.15-16.32.47:688][ 0]LogInit: Using OS detected language (de-DE).
[2019.09.15-16.32.47:688][ 0]LogInit: Using OS detected locale (de-DE).
[2019.09.15-16.32.47:691][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used.
[2019.09.15-16.32.47:705][ 0]LogStreaming: Display: Took 0.017s to InitEngineTextLocalization.
[2019.09.15-16.32.47:744][ 0]LogModuleManager: Loading module InputCore
[2019.09.15-16.32.47:744][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2019.09.15-16.32.47:744][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2019.09.15-16.32.47:760][ 0]LogD3D11RHI: D3D11 adapters:
[2019.09.15-16.32.48:665][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1050 Ti' (Feature Level 11_0)
[2019.09.15-16.32.48:665][ 0]LogD3D11RHI: 4021/0/4038 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
[2019.09.15-16.32.48:701][ 0]LogD3D11RHI: 1. 'Intel(R) HD Graphics 630' (Feature Level 11_0)
[2019.09.15-16.32.48:701][ 0]LogD3D11RHI: 128/0/4038 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086
[2019.09.15-16.32.48:704][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2019.09.15-16.32.48:704][ 0]LogD3D11RHI: 0/0/4038 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2019.09.15-16.32.48:704][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2019.09.15-16.32.48:716][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2019.09.15-16.32.48:717][ 0]LogD3D11RHI: GPU DeviceId: 0x1c8c (for the marketing name, search the web for "GPU Device Id")
[2019.09.15-16.32.48:717][ 0]LogWindows: EnumDisplayDevices:
[2019.09.15-16.32.48:717][ 0]LogWindows: 0. 'Intel(R) HD Graphics 630' (P:1 D:1)
[2019.09.15-16.32.48:717][ 0]LogWindows: 1. 'Intel(R) HD Graphics 630' (P:0 D:0)
[2019.09.15-16.32.48:718][ 0]LogWindows: 2. 'Intel(R) HD Graphics 630' (P:0 D:0)
[2019.09.15-16.32.48:718][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
[2019.09.15-16.32.48:718][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1050 Ti
[2019.09.15-16.32.48:718][ 0]LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown)
[2019.09.15-16.32.48:718][ 0]LogD3D11RHI: Driver Date: Unknown
[2019.09.15-16.32.48:718][ 0]LogRHI: Texture pool is 2814 MB (70% of 4021 MB)
[2019.09.15-16.32.48:772][ 0]LogD3D11RHI: Async texture creation enabled
[2019.09.15-16.32.48:783][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
[2019.09.15-16.32.48:784][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Global and no native library supported.
[2019.09.15-16.32.48:784][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported.
[2019.09.15-16.32.48:784][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported.
[2019.09.15-16.32.48:784][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported.
[2019.09.15-16.32.48:784][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported.
[2019.09.15-16.32.48:784][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor and no native library supported.
[2019.09.15-16.32.48:784][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor_SC and no native library supported.
[2019.09.15-16.32.48:784][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor and no native library supported.
[2019.09.15-16.32.48:784][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor_SC and no native library supported.
[2019.09.15-16.32.48:784][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported.
[2019.09.15-16.32.48:784][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported.
[2019.09.15-16.32.48:784][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported.
[2019.09.15-16.32.48:784][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported.
[2019.09.15-16.32.48:785][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported.
[2019.09.15-16.32.48:785][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported.
[2019.09.15-16.32.48:785][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported.
[2019.09.15-16.32.48:785][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported.
[2019.09.15-16.32.48:785][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: WebBrowserWidget and no native library supported.
[2019.09.15-16.32.48:785][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: WebBrowserWidget_SC and no native library supported.
[2019.09.15-16.32.48:785][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: WebBrowserWidget and no native library supported.
[2019.09.15-16.32.48:785][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: WebBrowserWidget_SC and no native library supported.
[2019.09.15-16.32.48:785][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DiscordRpc and no native library supported.
[2019.09.15-16.32.48:785][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DiscordRpc_SC and no native library supported.
[2019.09.15-16.32.48:785][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DiscordRpc and no native library supported.
[2019.09.15-16.32.48:785][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DiscordRpc_SC and no native library supported.
[2019.09.15-16.32.48:785][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: modio and no native library supported.
[2019.09.15-16.32.48:785][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: modio_SC and no native library supported.
[2019.09.15-16.32.48:785][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: modio and no native library supported.
[2019.09.15-16.32.48:785][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: modio_SC and no native library supported.
[2019.09.15-16.32.48:785][ 0]LogRHI: Display: Failed to open default shader pipeline cache for Mordhau using shader platform 0.
[2019.09.15-16.32.48:785][ 0]LogRHI: Display: Failed to open default shader pipeline cache for Mordhau using shader platform 0.
[2019.09.15-16.32.48:797][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
[2019.09.15-16.32.48:820][ 0]LogSlate: Using FreeType 2.6.0
[2019.09.15-16.32.48:830][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2019.09.15-16.32.48:830][ 0]LogModuleManager: Loading module ImageWrapper
[2019.09.15-16.32.48:985][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Mordhau and no native library supported.
[2019.09.15-16.32.48:986][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Mordhau_SC and no native library supported.
[2019.09.15-16.32.48:986][ 0]LogRHI: Display: Failed to open default shader pipeline cache for Mordhau using shader platform 0.
[2019.09.15-16.32.48:986][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Mordhau and no native library supported.
[2019.09.15-16.32.48:986][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Mordhau_SC and no native library supported.
[2019.09.15-16.32.48:986][ 0]LogRHI: Display: Failed to open default shader pipeline cache for Mordhau using shader platform 0.
[2019.09.15-16.32.48:986][ 0]LogInit: Using OS detected language (de-DE).
[2019.09.15-16.32.48:986][ 0]LogInit: Using OS detected locale (de-DE).
[2019.09.15-16.32.48:986][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used.
[2019.09.15-16.32.49:002][ 0]LogStreaming: Display: Took 0.016s to InitGameTextLocalization.
[2019.09.15-16.32.49:002][ 0]LogModuleManager: Loading module AssetRegistry
[2019.09.15-16.32.49:146][ 0]LogAssetRegistry: FAssetRegistry took 0.1443 seconds to start up
[2019.09.15-16.32.49:235][ 0]LogCollisionProfile: Warning: Profile (WeaponOnly) - Custom Channel Name = 'GameTraceChannel3' hasn't been found
[2019.09.15-16.32.49:235][ 0]LogCollisionProfile: Warning: Profile (WeaponOnly) - Custom Channel Name = 'GameTraceChannel4' hasn't been found
[2019.09.15-16.32.49:236][ 0]LogStreaming: Display: Flushing async loaders.
[2019.09.15-16.32.49:257][ 0]LogPackageLocalizationCache: Processed 9 localized package path(s) for 2 prioritized culture(s) in 0.020738 seconds
[2019.09.15-16.32.49:265][ 0]LogInit: Selected Device Profile: [WindowsClient]
[2019.09.15-16.32.49:267][ 0]LogHAL: Display: Platform has ~ 8 GB [8469368832 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2019.09.15-16.32.49:317][ 0]LogNetVersion: Mordhau 1.0.0, NetCL: 0, EngineNetVer: 5, GameNetVer: 0 (Checksum: 4135719348)
[2019.09.15-16.32.50:113][ 0]LogMordhauGameInstance: Version: Release 11, Revision 10564
[2019.09.15-16.32.50:123][ 0]LogModuleManager: Loading module PlayFabCpp
[2019.09.15-16.32.50:123][ 0]LogModuleManager: Loading module PlayFabCommon
[2019.09.15-16.32.50:782][ 0]LogModuleManager: Loading module LevelSequence
[2019.09.15-16.32.50:804][ 0]LogModuleManager: Loading module Core
[2019.09.15-16.32.50:804][ 0]LogModuleManager: Loading module Networking
[2019.09.15-16.32.50:804][ 0]LogModuleManager: Loading module Sockets
[2019.09.15-16.32.50:804][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2019.09.15-16.32.50:804][ 0]LogModuleManager: Loading module XAudio2
[2019.09.15-16.32.50:804][ 0]LogModuleManager: Loading module HeadMountedDisplay
[2019.09.15-16.32.50:804][ 0]LogModuleManager: Loading module Messaging
[2019.09.15-16.32.50:804][ 0]LogModuleManager: Loading module MRMesh
[2019.09.15-16.32.50:805][ 0]LogModuleManager: Loading module Slate
[2019.09.15-16.32.50:805][ 0]LogModuleManager: Loading module UMG
[2019.09.15-16.32.50:805][ 0]LogModuleManager: Loading module Overlay
[2019.09.15-16.32.50:805][ 0]LogModuleManager: Loading module MediaAssets
[2019.09.15-16.32.50:805][ 0]LogModuleManager: Loading module ClothingSystemRuntime
[2019.09.15-16.32.50:806][ 0]LogModuleManager: Loading module PacketHandler
[2019.09.15-16.32.50:806][ 0]LogModuleManager: Loading module MordhauLoadingScreen
[2019.09.15-16.32.51:018][ 0]LogModuleManager: Loading module WindowsMoviePlayer
[2019.09.15-16.32.51:023][ 0]LogMoviePlayer: Initializing movie player
[2019.09.15-16.32.51:070][ 0]LogInit: XAudio2 using 'Lautsprecher (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
[2019.09.15-16.32.51:793][ 0]LogInit: FAudioDevice initialized.
[2019.09.15-16.32.52:705][ 0]LogModuleManager: Loading module AISupportModule
[2019.09.15-16.32.52:705][ 0]LogModuleManager: Loading module LightPropagationVolumeRuntime
[2019.09.15-16.32.52:705][ 0]LogModuleManager: Loading module FacialAnimation
[2019.09.15-16.32.52:705][ 0]LogModuleManager: Loading module TcpMessaging
[2019.09.15-16.32.52:705][ 0]LogModuleManager: Loading module UdpMessaging
[2019.09.15-16.32.52:705][ 0]LogModuleManager: Loading module ActorSequence
[2019.09.15-16.32.52:705][ 0]LogModuleManager: Loading module ImmediatePhysics
[2019.09.15-16.32.52:705][ 0]LogModuleManager: Loading module PhysXVehicles
[2019.09.15-16.32.52:705][ 0]LogModuleManager: Loading module RuntimePhysXCooking
[2019.09.15-16.32.52:705][ 0]LogModuleManager: Loading module WebBrowserWidget
[2019.09.15-16.32.52:705][ 0]LogModuleManager: Loading module DiscordRpc
[2019.09.15-16.32.52:708][ 0]LogModuleManager: Loading module PlayFab
[2019.09.15-16.32.52:708][ 0]LogModuleManager: Loading module Mordhau
[2019.09.15-16.32.52:708][ 0]LogModuleManager: Loading module DatasmithContent
[2019.09.15-16.32.52:708][ 0]LogModuleManager: Loading module AppleImageUtils
[2019.09.15-16.32.52:708][ 0]LogModuleManager: Loading module AppleVision
[2019.09.15-16.32.52:708][ 0]LogModuleManager: Loading module BackChannel
[2019.09.15-16.32.52:708][ 0]LogModuleManager: Loading module GeometryCache
[2019.09.15-16.32.52:708][ 0]LogModuleManager: Loading module GeometryCacheTracks
[2019.09.15-16.32.52:708][ 0]LogModuleManager: Loading module LinearTimecode
[2019.09.15-16.32.52:708][ 0]LogModuleManager: Loading module MediaCompositing
[2019.09.15-16.32.52:708][ 0]LogModuleManager: Loading module Qos
[2019.09.15-16.32.52:708][ 0]LogModuleManager: Loading module Party
[2019.09.15-16.32.52:708][ 0]LogModuleManager: Loading module Lobby
[2019.09.15-16.32.52:708][ 0]LogModuleManager: Loading module Hotfix
[2019.09.15-16.32.52:708][ 0]LogModuleManager: Loading module Rejoin
[2019.09.15-16.32.52:708][ 0]LogModuleManager: Loading module PlayTimeLimit
[2019.09.15-

2 0

I've been having the same issue. Posted about it weeks ago and still haven't gotten a response.

5 0
  • 6 Oct
 OdiLunar

Heyo, sorry for a late reply, I’m having the same issue and have not been able to play the game since Saturday, and it’s a issue a lot of people are having, I have recommend email the developers about as I have to have them investigate this issue, I personally believe it might be something in patch #12, since the issue started happening a day after the patch was released

728 547
  • 6 Oct
 esturias

Again: Necroing old threads and spamming won't help...

3 0
  • 10 Oct
 UZsoltoh

Delete the modio folder in Plugins. You just can't play on servers with mods.