Mordhau

Several questions about alternate stances, shields, and joke items

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I've seen clips where the player throws their sword at the enemy. Is throwing a weapon its own command/available to all weapons, or is it simply the alternate mode of attack for small weapons like shortswords? If it is the latter, then I imagine large weapons like Halberds can't be thrown, and that shortswords have no alternate grip (with that button instead throwing the weapon)? What about throwing spears? For that matter, pommel throwing is confirmed. I imagine, given that it's presumably a joke attack, that it doesn't take the place of an alternate stance. Is there some kind of tertiary attack button that will let you do miscellaneous attacks like that, is it some kind of taunt (a la TF2's taunt kills), or what?

I'm also curious how the alternate stances will be balanced. Taking a mordhau grip on a longsword is said to deal more damage against armor. What's the tradeoff for this? Does it deal less damage to unarmored targets? Does slashing damage just deal inherently more damage against flesh and less against armor?

Shields. We haven't seen much on these in the videos yet, but we do know they exist. Can shields be used offensively, i.e. shield bashing? Can I throw my shield at someone? Given that parrying is such a huge part of the game, how does blocking with a shield work? Is it simply passive, aiming the shield toward the attack, does blocking with the shield replace parrying with the weapon (like it does in most games), or is there a different button entirely to use the shield (such as a tertiary attack button)?

The Lute appears to be included as a joke weapon, which I highly approve of. At the end of the General Basics video, we see a guy pick an apple out of a basket and kill someone by throwing it at him (well, he probably dies from being hit by something else, but that's what it looks like). How does that work? Are there simply environmental objects lying around that can be picked up and used? Are there plans to include any other "joke" weapons (I'd love to toss a chair at someone, or stab him with a fork, or throw a head at him)? I imagine you don't want to over-saturate the game with gags, but personally I'd like to see more of them :)

Is it possible to parry attacks with your fists (as little sense as that might make), or is it like chivalry where trying to block anything but other fists results in injury? Will there be any way to "specialize" in fists?

I realize that's a lot of questions for one topic, but I figured I'd include them all in one topic, rather than making several threads at once. I'm a fan of silly strategies (my favorite in Deadliest Warriors is to chuck my swords and shield at someone and then run at him with my fists), and this game seems like it'll fuel some of those. I'm looking forward to seeing this game evolve!

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It was good to put it all in a single thread imho.
Throwing is an alternate mode for some weapons (shortswords), while other weapons have the mordhau grip or some other stuff.
The mordhau grip deals blunt damage, which is more effective against armor, but holding it normally will do more damage to lightly armored opponents.
Spears will be gripped closer to the shaft I think, but maybe you can throw the short spear.
There will be emotes that have an actual effect (Suicide by stabbing yourself)
Blocking replaces parrying. Shields actively parry projectiles but not melee.
There will be weapons scattered across the map (Apple and normal shit)
Lute and apple are the only "joke weapons" confirmed so far.
You can't parry nor chamber with your fists. Using them are a bad idea.

PS:
You can search for topics. Most of these things have been discussed before

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 crushed — Art

Throwing is the alternate mode of certain one handed weapons such as swords, axes etc. Throwing short spears is possible.

Pommel throwing will be in the form of an longsword exclusive emote, it won't replace an alternate mode. The downside of the mordhau grip is that you do not use the full potential of the weapon against certain targets such as light armored ones. Blunt will be the best damage type against plate armor while cutting will be the best damage type against light armors. Do not think that blunt will be weak against light armor, it will still do a lot of damage, it just happens to be the most optimal way to fight plate armor. Blunt is generally slower then cutting.

Shields cannot be used offensively at the moment in form of a shield bash, this will maybe change in the future. You can not throw the shield at the moment. Shields do not block passively except for projectiles. Shield block replaces parry, you can tap it or hold it, for the weapon theres the same mechanics as fighting without shield so you can riposte after shield blocks for example.

There are environmental weapons laying around that you can pickup. Things like apples, farmer tools, chair, bottle and more to come in the future.

No way to block weapons with fists at the moment, only other fists.

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@crushed said:
Throwing is the alternate mode of certain one handed weapons such as swords, axes etc. Throwing short spears is possible.

Pommel throwing will be in the form of an longsword exclusive emote, it won't replace an alternate mode. The downside of the mordhau grip is that you do not use the full potential of the weapon against certain targets such as light armored ones. Blunt will be the best damage type against plate armor while cutting will be the best damage type against light armors. Do not think that blunt will be weak against light armor, it will still do a lot of damage, it just happens to be the most optimal way to fight plate armor. Blunt is generally slower then cutting.

Shields cannot be used offensively at the moment in form of a shield bash, this will maybe change in the future. You can not throw the shield at the moment. Shields do not block passively except for projectiles. Shield block replaces parry, you can tap it or hold it, for the weapon theres the same mechanics as fighting without shield so you can riposte after shield blocks for example.

There are environmental weapons laying around that you can pickup. Things like apples, farmer tools, chair, bottle and more to come in the future.

No way to block weapons with fists at the moment, only other fists.

Thanks for all the answers! Very happy to hear most of them. What I've gathered is that you're able to mix and match weapons based on some kind of weight or point system, is that correct? For example, I might be able to wield a short sword and shield, but then also have a longsword on my person in case I need that?

Finally, kind of a silly question...Am I still able to use my shield if all I have is my fists? One detail I don't much care for in Chivalry is that if you throw your last weapon, your shield just kind of disappears and becomes unusable until you pick up another weapon (presumably due to missing animations or what have you). I suppose it's understandable, considering you probably shouldn't throw your only weapon in the first place, but I figured I'd ask.

Thanks again! I'll definitely back this thing whenever a kickstarter or whatever is made.

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  • 2 Jan
 Alphonse

@crushed said:
There are environmental weapons laying around that you can pickup. Things like apples, farmer tools, chair, bottle and more to come in the future.

Please add banners ;_;

I want to charge into battle armed with only a flag

o6khhdg.jpg

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  • 2 Jan
 Sammy

WARMOD FLAG BUFFS

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  • 3 Jan
 Hiemal

@crushed said:

There are environmental weapons laying around that you can pickup. Things like apples, farmer tools, chair, bottle and more to come in the future.

chair, bottle

Drunken bar fights confirmed.

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@Hiemal said:

@crushed said:

There are environmental weapons laying around that you can pickup. Things like apples, farmer tools, chair, bottle and more to come in the future.

chair, bottle

Drunken bar fights confirmed.

God bless you devs.

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I really love it when awesome information is revealed. Which is most of it imho