Mordhau

New Taiga. . .

111 62

So we went for a map dominated by the red team to a map dominated by the blue team? Maybe it is not as bad as before but it's far from balanced.

It seems to be, who ever gets to the central point and sets up base wins.

The red team just ends up being camped at their spawn and then what options do they have?
Head down a bottleneck which has a big blue team barricade on the point.

The other option, go though a building with a tiny door, 32 players, probably 10-15 trying to get though that gap?
To make it worse the ammo crate is inside the building, so all the blue engineers have to do is set up a base on the red teams side of that tiny building and they have a easy accessible unlimited supply of ammo, ends with them building things constantly and blocking off that route.

Knight 915 2518
  • 12 Jun
 Pred

@bobbydigital said:
It seems to be, who ever gets to the central point and sets up base wins.

Welcome to Frontline.

111 62

Yes I guess that is a "problem" with frontline in general but it is just so easy to hold that position in Taiga.

There's limited options for red team to leave their spawn if the blue team has advanced, it's like Mountain Peak, the red spawn is just loads of little bottlenecks, so the oppressing forces have a easy time.

274 320
  • 12 Jun
 DrGert

Tai... Taiga? Frontline? What are these things you speak of? I know only of 24/7 crossroads mode. You speak nonsense.

Duke 544 896
  • 12 Jun
 Goatie

It actually seems worse now

66 91
  • 12 Jun
 SoRoofless

Version 1 Taiga sucked balls, because it was so tedious for blue team running from spawn for what felt like forever with no action.

Version 2 Taiga feels like King of the Hill, with whoever holds the hill first wins. I don’t have a lot of experience on it yet though, since people vote for Crossroads a lot still.

36 39
  • 13 Jun
 kiwi12

instead of fixing the spawnpoints for blue entrances they just added a bridge for blue which makes them reach mid faster than red.

i appreciate the attempt but this is just horseshit.

Knight 111 67

The biggest reason why its so hard to capture points and hold is that people don't know how to play the objectives and treat frontline as team deathmatch.

33 34
  • 13 Jun
 Bmufumac

Just spam firebombs lol

111 62

@Bmufumac said:
Just spam firebombs lol

That's what I see a lot of the time, blue just spam firebombs on he red spawn, not much you can do.

Current map 650 blue tokens and 50 red, the map is badly designed. How can you make so few maps yet cock them up so greatly.

34 63

one simple change that i think would help is if the red teams barricade at the camp was updated to face the proper direction. the blue barricade blocks red teams direct rout into the objective, but the red barricade block basically nothing now that the new gate was added.

777 1029

I hate new big door they added.

But ya frontline has absolutely no flow as a main game mode.

111 62

700 tickets to the blue at end of the match.

If you want to win,
Taiga, pick blue
Mountain peak, pick blue
Grad, pick red most of the time,
camp, seems to be the most balanced but generally see reds win there,
crossroads, there are no winners playing that shite.

says a lot when the map is a big deciding factor in winning, maybe you devs should try symmetrical front line maps as a trail.

Knight 46 65

Red had such an advantge that their flawed final choke was never a big deal, but now it's very problematic, and they need more ways in now. Blue got maybe a few toooo many ways into camp while red still only has 1 decently swift entry.

274 320
  • 2
  • 27 Jun
 DrGert

I don’t know man I’d have to disagree with you on a couple things.

Taiga - I’d say this map is pretty fuckin close to even after the change. If it is favored for blue it’s nothing too major that a halfway decent red team can’t over come.

Mountain peak - for the love of god ALWAYS pick blue unless youre some kind of sick masochist. No argument there.

Camp - again, pretty damn balanced map other than the fuckin trebs that spontaneously explode you. No arguments there.

Grad - The map feels very balanced but from my personal experience I tend to go blue on this map. Most of my matches on grad have been blue wins.

And now we’ve come to everyone’s FAVORITE map. CROSSROADS This heaping pile of human dung should have never seen the light of day and instead stayed within the warm confines of the asshole who subsequently diarrhead this all over the the poor and unsuspecting player base.

“Hey, you know what people like? Choke points! And fire bombs! Choke points AND firebombs!” “You know what else people like? Horses! I think the more horses we add, the more people will love us! This is going to be great!”

But yes... crossroads is heavily red favored...

777 1029

@DrGert said:
Mountain peak - for the love of god ALWAYS pick blue unless youre some kind of sick masochist. No argument there.

No man torch objective so fun for both sides tho. Jk, fucking sucks cock and i hate it for both sides

1330 1382

Why do you think blue has an advantage on Mountain Peak?

274 320
  • 28 Jun
 DrGert

@SWSeriousMike said:
Why do you think blue has an advantage on Mountain Peak?

TBH I have no idea. The map to me SEEMS TO BE one of the more balanced maps but in execution it is not so. My best guess would be the cart that gets pushed up the hill. By the time that thing starts moving, red rarely makes a come back from that point.

30 46
  • 28 Jun
 Treusturm

@DrGert said:

I don’t know man I’d have to disagree with you on a couple things.

Taiga - I’d say this map is pretty fuckin close to even after the change. If it is favored for blue it’s nothing too major that a halfway decent red team can’t over come.

Mountain peak - for the love of god ALWAYS pick blue unless youre some kind of sick masochist. No argument there.

Camp - again, pretty damn balanced map other than the fuckin trebs that spontaneously explode you. No arguments there.

Grad - The map feels very balanced but from my personal experience I tend to go blue on this map. Most of my matches on grad have been blue wins.

And now we’ve come to everyone’s FAVORITE map. CROSSROADS This heaping pile of human dung should have never seen the light of day and instead stayed within the warm confines of the asshole who subsequently diarrhead this all over the the poor and unsuspecting player base.

“Hey, you know what people like? Choke points! And fire bombs! Choke points AND firebombs!” “You know what else people like? Horses! I think the more horses we add, the more people will love us! This is going to be great!”

But yes... crossroads is heavily red favored...

What kind of mentality is always going for the favored team?

Also Mountatin peak is blue favored because of the spawn points in the third objective for the blue.

274 320
  • 28 Jun
 DrGert

@Treusturm said:
What kind of mentality is always going for the favored team?

This is an online competitive game.