Mordhau

Frontline map tier list

Knight 1382 3152

S tier: best maps always amazing to see and play in, everyone enjoys them
A tier: preddy gud generally enjoyed by most people
B tier: it's alright
C tier: Not anyone's top picks but they'll play them
D tier: you don't want to play this map
E tier: people leave the server when this map comes up
F tier: if this map is picked, leave the server, close your game, come back tomorrow.


S tier

lmao


A tier

nope


B tier

Grad
Updated taiga


C tier

Camp
Mountainpeak


D tier

old taiga


E tier

nothing


F tier

Crossroads


60 70
  • 10 Jun
 negocromn

@Tim_Fragmagnet said:
S tier: best maps always amazing to see and play in, everyone enjoys them
A tier: preddy gud generally enjoyed by most people
B tier: it's alright
C tier: Not anyone's top picks but they'll play them
D tier: you don't want to play this map
E tier: people leave the server when this map comes up
F tier: if this map is picked, leave the server, close your game, come back tomorrow.


S tier

lmao


A tier

nope


B tier

lel


C tier

new taiga


D tier

grad
mountainpeak
camp


E tier

old taiga


F tier

Crossroads


fixed it for you

214 178
  • 10 Jun
 Dialectic

Crossroads definitely F tier. Everything else is debatable.

60 70
  • 11 Jun
 negocromn

literally all maps suck tbh, but crossroads is just atrocious

1 0
  • 11 Jun
 Captree

I always liked grad. Felt like a fairly balanced map.

777 1029

@Tim_Fragmagnet said:
S tier: best maps always amazing to see and play in, everyone enjoys them
A tier: preddy gud generally enjoyed by most people
B tier: it's alright
C tier: Not anyone's top picks but they'll play them
D tier: you don't want to play this map
E tier: people leave the server when this map comes up
F tier: if this map is picked, leave the server, close your game, come back tomorrow.


S tier

lmao


A tier

nope


B tier

Grad
Updated taiga


C tier

Camp
Mountainpeak


D tier

old taiga


E tier

nothing


F tier

Crossroads


Can you rank the Chivalry maps now?

777 1029

@negocromn said:

@Tim_Fragmagnet said:
S tier: best maps always amazing to see and play in, everyone enjoys them
A tier: preddy gud generally enjoyed by most people
B tier: it's alright
C tier: Not anyone's top picks but they'll play them
D tier: you don't want to play this map
E tier: people leave the server when this map comes up
F tier: if this map is picked, leave the server, close your game, come back tomorrow.


S tier

lmao


A tier

nope


B tier

lel


C tier

new taiga


D tier

grad
mountainpeak
camp


E tier

old taiga


F tier

Crossroads


fixed it for you

Grad's layout is quite good. It's aesthetically pleasing and almost has an atmosphere.
It's the final objectives that ruin this map. Defending/breaking randomly scattered around barrels is a retarded last objective if you want it to be the least bit climatic or meaningful.
And having to kill npc's that break the combat in multiple ways, including no-flinch and intermittent invincibility on the other side. Nobody knows who killed the king even. Game just ends, but that is an overall issue with Mordhau is the total lack of post-game reflecting.

Knight 1382 3152

@smellycathawk said:
Can you rank the Chivalry maps now?

Simple enough

Same scale, this time also ordered within each tier for same tier ranking

Note, maps with kings are hard to rate, sometimes the king will sit in a corner for 20 hours and it feels like shit, other times only for a few minutes. Other times it will be a Chad king that actually goes into battle and fights.


S tier

Dark Forest - to the point where it's overplayed
Drunken Bazaar
Outpost
Castle Assault
Stoneshill - The throneroom is close to making this A tier.


A tier

Hillside - Would be S tier if it weren't for how brutal chokepoint at the beginning is, a lot of pubs struggle with it
Cove
Shore
Irilla


B tier

Battlegrounds - Quite enjoyed, the chokepoint at the end destroys the momentum of the map however. Suddenly turns into ramming your head against a brick wall for the remaining time.
Belmez - The beginning of this map is brutal for Agatha, but it's otherwise quite enjoyed. Would be A tier with some tweaks to the beginning.


C tier

Citadel - This would be S tier if it didn't crash people's game and didn't have balance issues. (You know the slaves I'm talking about)
Coldfront - This would be B tier if it weren't for the fact that the timer flips around when the masons break in
Hideout - Pretty map, shit design
King's Garden - Good luck killing me, I'm behind 30 chokepoints


The overall visual feel and design of all the Chivalry TO maps keeps them out of any lower tiers. They're all very pretty and interesting to see.

33 71

@Tim_Fragmagnet said:
The overall visual feel and design of all the Chivalry TO maps keeps them out of any lower tiers. They're all very pretty and interesting to see.

^ This right there. All mordhau maps seem to lack character. They are going for a more realistic design and it just feels worse. Not to mention all mordhau maps lack any story or meaningful progression. I hope that the devs will hire someone else to work on new maps, story and map art direction in general.

60 70
  • 11 Jun
 negocromn

@Six_Blasters said:

@Tim_Fragmagnet said:
The overall visual feel and design of all the Chivalry TO maps keeps them out of any lower tiers. They're all very pretty and interesting to see.

^ This right there. All mordhau maps seem to lack character. They are going for a more realistic design and it just feels worse. Not to mention all mordhau maps lack any story or meaningful progression. I hope that the devs will hire someone else to work on new maps, story and map art direction in general.

they also feel too clean and neaty and "square" usually, idk