Demanded list for star wars mod

Mercenary 225 567
  • 3
  • 6 Jun '19


  • Lightsaber collision needs to be flashes of light with diffrent sounds (check out SC38 reimagined vid on youtube you get the idea of sounds)

  • Weapons less dragable than mordhau vanilla weapons (faster)

  • Minimal turncap on lightstaffs/sabers to allow spinning, even reverses, compensating for less drags, high skillceiling

  • Armor should only matter vs projectiles, blasts etc, not melee weapons

  • Lunge adjustments if needed

  • Diffrent force powers as perks, also defensive perks as any armor should be useless against lightsabers

  • Add force bar next to stam and health bars. Force bar should have cooldown coz u would end up with forcefights rather than actual weapons

  • Add all color variations and relevant weapon types for the genre from star wars universe

  • BONUS: COULD add diffrent lightsaber forms, which would be distinguished with diffrent animations from eachother, something that could be worked on over time

Knight 101 371
  • 6 Jun '19

Based and very redpilled
@crushed take notes please

274 322
  • 6 Jun '19
  • Lute must be changed to one of those weird flute things that the alien band uses in the cantina in episode lV.
34 37

Sorry to disappoint, but the SDK will be a few months until it's released.

185 205
  • 1
  • 7 Jun '19

honestly just give me lighstabers

plz no sue lucasarts