New cleaver skin has 66% more reach than default skin

109 167
  • 16 May '19

I'm just cross-posting this from General.

See here.

Knight 519 998
  • 1
  • 16 May '19

yeah that has to b some kind of oversight
What I'm really surprised by is that multiple skins can even have different stats.
Shouldn't the skin, like the combat stats just be another property of the weapon as a whole? Like: 1 set of combat stats and a variable skin.
I just don't get how it'd be necessary to code stats for all different skins. That's not quite Gamefreak-tier but fuck.

Then again I'm not a programmer so what do I know.