Mordhau

Dedicated server stop horses spawning

1 0

Does anybody know if there are any options in the server files to prevent or indefinitely delay horses from spawning? I tried changing the HorseRespawnTime to -1, 0 and higher, but this didn't seem to do anything.

10 1
  • 14 Jul
 PatPeter

I want a command that allows me to manually respawn horses, so that I can spawn in 20 horses and have a cavalry-only mode.

131 53
  • 14 Jul
 CarnifeX

@PresidentBacon said:
Does anybody know if there are any options in the server files to prevent or indefinitely delay horses from spawning? I tried changing the HorseRespawnTime to -1, 0 and higher, but this didn't seem to do anything.

I already saw a dedi(Europe) with such Anti-Horse Things, in the Title/Topic of the Server was something stated like:

200 Horse Respawn-Delay

or something like that, dunno anymore,
but what i'm trying to say is, it must be possible somehow to stretch the Respawn Timer

maybe find this Server again, and ask the admin?

48 18
  • 14 Jul
 Luward

If you are managing the server, just play with the horse respawn timer. Also, if you are managing the server,I've been trying to figure out how to fix "Failed to update server information" for 3 days. I followed the guide on this site to install and configure the server. Any tips or directions?

954 302

@PatPeter said:
I want a command that allows me to manually respawn horses, so that I can spawn in 20 horses and have a cavalry-only mode.

id like that better than horse on infantry

190 95

bPauseable=True
bAdminCanPause=True
bKickLiveIdlers=False
PlayerRespawnTime=0.000000
BallistaRespawnTime=0.000000
CatapultRespawnTime=0.000000
HorseRespawnTime=0.000000
DamageFactor=1.000000
TeamDamageFactor=0.000000

only the player respawns work for ffa only.
damage factor and team damage also work.

the rest are broken and do not work yet, hopefully they get fixed soon as these are such basic functions to leave not working.

you can also add these in below too and modify some of them, but no 1 knows the string for adding more tickets to frontline sadly..

[/Game/Mordhau/Blueprints/GameModes/BP_SkirmishGameState.BP_SkirmishGameState_C]
RoundDuration=300

[/Game/Mordhau/Blueprints/GameModes/BP_DeathmatchGameMode.BP_DeathmatchGameMode_C]
ScoreToWin=7500

[/Game/Mordhau/Blueprints/GameModes/BP_DeathmatchGameState.BP_DeathmatchGameState_C]
MatchDurationMax=1500

[/Game/Mordhau/Blueprints/GameModes/BP_TeamDeathmatchGameMode.BP_TeamDeathmatchGameMode_C]
TeamScoreToWin=1000

[/Game/Mordhau/Blueprints/GameModes/BP_TeamDeathmatchGameState.BP_TeamDeathmatchGameState_C]
MatchDurationMax=1200

84 134
  • 17 Jul
 IllOmens

@PresidentBacon said:
Does anybody know if there are any options in the server files to prevent or indefinitely delay horses from spawning? I tried changing the HorseRespawnTime to -1, 0 and higher, but this didn't seem to do anything.

@PatPeter said:
I want a command that allows me to manually respawn horses, so that I can spawn in 20 horses and have a cavalry-only mode.

Lawful Good vs. Chaotic Evil

534 286
  • 1
  • 17 Jul
 Gambit

I know this topic is old but maybe people will get use out of this.

@THE-REAL-WARSAW said:
bKickLiveIdlers=False

Where did you find this? I don't think this is an exposed variable for the INI files. If it is then that would be awesome.

@OP after files are verified each time, you need to delete the below items from the content path.
They're in somewhere like

/home/steam/mordhau/Mordhau/Content/mordhau

This will remove horses completely and is in use by 2 of my frontline servers.

Interactables/Animals/BP_Horse.uasset
Interactables/Animals/HorseVariants/BP_LiteBrownHorse.uasset
Interactables/Animals/HorseVariants/BP_ArmoredBlackHorse.uasset
Interactables/Animals/HorseVariants/BP_ArmoredGrayHorse.uasset
Interactables/Animals/HorseVariants/BP_LiteBrownHorse.uasset
Interactables/Animals/HorseVariants/BP_LiteSealBrownHorse.uasset
Interactables/Animals/HorseVariants/BP_MediumCremelloHorse.uasset
Interactables/Animals/HorseVariants/BP_ArmoredBrownAndWhiteHorse.uasset
Interactables/Animals/HorseVariants/BP_ArmoredRedDunHorse.uasset
Interactables/Animals/HorseVariants/BP_LiteChestnutHorse.uasset
Interactables/Animals/HorseVariants/BP_MediumBlackHorse.uasset
Interactables/Animals/HorseVariants/BP_MediumGrayHorse.uasset
Interactables/Animals/HorseVariants/BP_ArmoredBrownHorse.uasset
Interactables/Animals/HorseVariants/BP_ArmoredSealBrownHorse.uasset
Interactables/Animals/HorseVariants/BP_LiteCremelloHorse.uasset
Interactables/Animals/HorseVariants/BP_MediumBrownAndWhiteHorse.uasset
Interactables/Animals/HorseVariants/BP_MediumRedDunHorse.uasset
Interactables/Animals/HorseVariants/BP_ArmoredChestnutHorse.uasset
Interactables/Animals/HorseVariants/BP_LiteBlackHorse.uasset
Interactables/Animals/HorseVariants/BP_LiteGrayHorse.uasset
Interactables/Animals/HorseVariants/BP_MediumBrownHorse.uasset
Interactables/Animals/HorseVariants/BP_MediumSealBrownHorse.uasset
Interactables/Animals/HorseVariants/BP_ArmoredCremelloHorse.uasset
Interactables/Animals/HorseVariants/BP_LiteBrownAndWhiteHorse.uasset
Interactables/Animals/HorseVariants/BP_LiteRedDunHorse.uasset
Interactables/Animals/HorseVariants/BP_MediumChestnutHorse.uasset

I have a signature

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 Gambit

I know this topic is old but maybe people will get use out of this.

@THE-REAL-WARSAW said:
bKickLiveIdlers=False

Where did you find this? I don't think this is an exposed variable for the INI files. If it is then that would be awesome.

C:\Program Files (x86)\Steam\steamapps\common\Mordhau Dedicated Server\Mordhau\Saved\Config\WindowsServer

look for game.ini

sadly like most of these ini things the idle kick cannot be turned off tho.