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Running without spending any stamina causes some problems. Players keep running and spamming attacks to other players. Blocking costs stamina. So, if you run to your opponent and spam attacks, he's stamina is gonna be ran out soon but you don't lose any stamina while doing that(some weapons are too slow for this). Players are abusing that all the time. Running should be costing some stamina. This problem must solved immediately.
This is the worst suggestion yet.
You don't regenerate stamina or health when you run, do you? So it costs stamina and health in a way.
If someone runs at you and they spam attacks and you parry without trying to counterattack, it's your fault for being shit and playing overly defensively. No weapon has a riposte too slow to be spammed into, and even if you could ripostes cannot be flinched.
This suggestion is bad for several other reasons too. For example, if your stamina drained while running from spawn to an objective it'd just cause pointless extra downtime waiting for your stamina to regen once at your destination.
I just wish this was deleted before I read it
This is probably the dumbest thing I've read on here in 2 years
''imagine'', some mod close this thread pls
You haven't been here long have you. It's pretty bad but it doesn't even come close to some of the absolute trainwrecks of suggestions that have been posted here before.
There really be a rule about putting urgent in post titles. Maybe if it’s a bug that’s causing someone not to play, it’s just the two posts I’ve seen titled such are as urgent as my microwave telling me my hot-pocket is done.
Don't keep us hanging. Link your favorite!