Mordhau

Current Map List with Modes for Server Hosting

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UPDATE EDIT: added new 64 player maps
For those hosting servers, here is the know list of maps and modes with the correct syntax for the maplist in the Game.ini

NOTE: when creating your maplist confirm that there are no blank spaces after a map name or between the = sign. It has to be all together, otherwise it may crash your server.NOTE: For Invasion maps, invasion _0 at the end means red attacks, _1 means blue attacks
Map file extension is .UMAP

Front Line:
MapRotation=FL_Camp
MapRotation=FL_Castello
MapRotation=FL_Crossroads
MapRotation=FL_Feitoria
MapRotation=FL_Grad
MapRotation=FL_MountainPeak
MapRotation=FL_Taiga

Frontline 64
MapRotation=FL_Feitoria_64

Invasion
MapRotation=INV_Camp_1
MapRotation=FL_Castillo_0
MapRotation=INV_Crossroads_0
MapRotation=INV_Feitoria_0
MapRotation=INV_Grad_0
MapRotation=INV_Grad_1
MapRotation=INV_MountainPeak_0
MapRotation=INV_Taiga_0

Skirmage:
MapRotation=SKM_Camp
MapRotation=SKM_Contraband
MapRotation=SKM_Crossroads
MapRotation=SKM_Feitoria
MapRotation=SKM_Grad
MapRotation=SKM_MountainPeak
MapRotation=SKM_Taiga
MapRotation=SKM_ThePit
MapRotation=SKM_Tourney

Skrimmage 64:
MapRotation=SKM_Camp_64
MapRotation=SKM_Feitoria_64
MapRotation=SKM_Grad_64
MapRotation=SKM_MountainPeak_64
MapRotation=SKM_Taiga_64

Team Death Match:
MapRotation=TDM_Camp
MapRotation=TDM_Castello
MapRotation=TDM_Contraband
MapRotation=TDM_Crossroads
MapRotation=TDM_Feitoria
MapRotation=TDM_Grad
MapRotation=TDM_MountainPeak
MapRotation=TDM_Taiga
MapRotation=TDM_ThePit
MapRotation=TDM_Tourney

Team Death Match 64 player:
MapRotation=SKM_Camp_64
MapRotation=SKM_Castello_64
MapRotation=SKM_Feitoria_64
MapRotation=SKM_Grad_64
MapRotation=SKM_MountainPeak_64
MapRotation=SKM_Taiga_64

Deathmatch/Free For All:
MapRotation=FFA_Camp
MapRotation=FFA_Castello
MapRotation=FFA_Contraband
MapRotation=FFA_Crossroads
MapRotation=FFA_Feitoria
MapRotation=FFA_Grad
MapRotation=FFA_MountainPeak
MapRotation=FFA_Taiga
MapRotation=FFA_ThePit
MapRotation=FFA_Tourney

Deathmatch/Free For All:
MapRotation=FFA_Feitoria_64
MapRotation=FFA_Castello_64

Horde:
MapRotation=HRD_Camp
MapRotation=HDR_Castello
MapRotation=HRD_Feitoria
MapRotation=HRD_Grad
MapRotation=HRD_MountainPeak
MapRotation=HRD_Taiga

Battle Royal:
MapRotation=BR_Grad
MapRotation=BR_Taiga
MapRotation=BR_Feitoria

Test Maps:
MapRotation=FL_MoutainPeak_PushTest
MapRotation=Funland2TheRunening
MapRotation=LiteMordhauTestLevel

Tutorial
SC_CampTutorial

24 20
  • 29 Apr '19
 Sir Crusher

Thanks man

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@Sir Crusher said:
Thanks man

You're welcome. This should help game server hosts with their map rotation.
I am hoping that the devs will open up some of the smaller maps for 64 players by expanding the "out of bounds" but we may have to wait for the SDK.
I am going to make another server administration requests list of things I would like to have a bit more control over. For example: I would like to have the map vote at the end, optional as I would prefer the server to run through the map cycle instead of having only a handful of players voting the same map over and over again.

4 3
  • 1 May '19
 PogoPuschel

Nice list!

68 94
  • 1 May '19
 narwic

You're a hero, I was just about to post this same topic and ask for all the ones I didn't know.

6 1
  • 8 May '19
 Jiuqi

MapRotation = FL_Taiga Let Server collapse

2 0
  • 9 May '19
 touhoku_japan

error: MapRotation=SKM_Tiaga

correct:

@Jiuqi said:
MapRotation = FL_Taiga Let Server collapse

please fix this.

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@touhoku_japan said:
error: MapRotation=SKM_Tiaga

correct:

@Jiuqi said:
MapRotation = FL_Taiga Let Server collapse

please fix this.

Fixed, sorry for the type error.
MapRotation=FL_Taiga
No spaces between or after map name or it may crash server

36 12
  • 12 May '19
 Taki7o7

@ĶiĻăƦesrumpMcBøøgerballls said:
UPDATE EDIT: added new 64 player maps
For those hosting servers, here is the know list of maps and modes with the correct syntax for the maplist in the Game.ini
*NOTE: when creating your maplist confirm that there are no blank spaces after a map name or between the = sign. It has to be all together, otherwise it may crash your server.

Hey how much players do fit on the non 64 TDM maps? And what happens if i have 64 Slot server, starting with 64 map and next map is one without 64 in the name?

Greetings

Count 256 280

@Taki7o7 said:

@ĶiĻăƦesrumpMcBøøgerballls said:
UPDATE EDIT: added new 64 player maps
For those hosting servers, here is the know list of maps and modes with the correct syntax for the maplist in the Game.ini
*NOTE: when creating your maplist confirm that there are no blank spaces after a map name or between the = sign. It has to be all together, otherwise it may crash your server.

Hey how much players do fit on the non 64 TDM maps? And what happens if i have 64 Slot server, starting with 64 map and next map is one without 64 in the name?

Greetings

You can fit 64 players on any map, it will just feel cramped. In the case of the "64" maps, they have expanded the areas as well as added more spawn points. There are only two game modes of them anyway of 6 maps total, so test out if you want to use them considering that not all 64 player servers are full all of the time so the larger maps may not make sense.

14 1
  • 26 Jul '19
 PatPeter

I can't get HorseField (Crossroads?) to work on my server. Is it just plain MapRotation=HorseField and not MapRotation=FL_HorseField?

36 12
  • 29 Jul '19
 Taki7o7

@PatPeter said:
I can't get HorseField (Crossroads?) to work on my server. Is it just plain MapRotation=HorseField and not MapRotation=FL_HorseField?

Horsefield got deleted with last update

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Updated Maplist: 11/19/19 (sorry for delay)
Added: Feitoria maps and game modes
Added: All 64 player version game modes
Added: Test maps included with last patch
Added: Tutorial map

Mercenary 38 13
  • 18 Dec '19
 Sumerian

inv_crossroads_0
inv_grad_1
added

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Added Maps/modes for Castello and MountainPeak from Patch #17