Mordhau Development Updates

Duke 5473 13073
  • 5
  • 8 Nov '18
 Jax — Community Manager


This thread will be used to give periodic updates on the development of MORDHAU as we near closer to release, and show off some of our newest additions and features to the game. Keep in mind that much of what you may see is in varying stages of completion, and these work-in-progress features may be changed during development.

First off, we've been working on the back-end of Frontline, and one of the features that will help to add to the chaos and immersion of this mode is the Toolbox, which allows you to place dynamic fortifications around the battlefield. Currently, you can choose between three different items; the archer barricade, stakes, and a miniaturized ballista. These can be placed nearly anywhere, but use up the toolbox's ammo, which you can replenish at a supply crate.

The archer cover allows you to barricade areas off, to shoot out of the arrow slits. Meanwhile, the stakes cause damage to players running into them, and at certain speeds will be lethal.

All of the new items can be destroyed, but in some cases you can bypass them altogether with our newest feature - climbing! You can climb most objects in the world, but it's risky - taking damage means you will be ragdolled and fall to the ground.

Some other utility items are coming soon as well, in the form of healing items. Bandages let you quickly regen some HP, keeping you in the fight for longer. If you're more focused on teamplay, a deploying the Medic Bag will allow other players to heal from it.

Lastly, a nice quality-of-life improvement is the new pickup system; tapping E will pick up an item, but by holding it you're able to directly swap items instead.

Wrapping up, most of our development efforts are focused on map creation, and we've got a few new screenshots of Taiga to show off. Enjoy!


Baron 7 38
Duchess 6857 9820
  • 8 Nov '18
 Sir Zombie

Very cool! This will be in community dev blog #5

Knight 138 303
  • 8 Nov '18
 Sir Boring

Really wanted vaulting. Awesome addition.

All this stuff looks very great.

Knight 249 681

RIP Development Dump Thread

Duchess 774 3448
  • 8 Nov '18

can't wait to build a teleporter!

2369 4809
  • 1
  • 8 Nov '18

nice and good

maybe make items not build magically but make people hammer them up
more immersion + more things players can "specialize" on

Duke 5473 13073
  • 8 Nov '18
 Jax — Community Manager

hammering should speed it up. keep in mind we haven't balanced these items fully yet, so they might take longer in the public build that actually gets released

Conscript 108 462



Knight 1814 2218
  • 8 Nov '18

Great Jax!
All the additions are amazing. You guys are taking the game to a whole new level.

212 347

now this is next gen

Baron 134 243
  • 8 Nov '18

Amazing work guys!

Knight 2225 3994
  • 8 Nov '18

we fortnite now

awesome stuff

176 454
  • 8 Nov '18

I'm surprised a small studio like this managed to add vaulting especially with everything else on your plate. Seemed to me like that would be a AAA feature that we wouldn't be able to have, glad I was wrong!

Everything here looks awesome, I hope to see more map stuff soon. Also one thing I'm still looking forward to is the spear throwing, I hope that doesn't get scraped.

Baron 1600 5073
  • 8 Nov '18

o shit we fortn-
nevermind we battlefie-
no wait we mirror's ed-
we uhhhhhhhhhhhhh
i guess we just mordhau chief

Knight 2591 6881
Mercenary 116 446
  • 8 Nov '18

Thanks you Jax, very cool!

Knight 1269 3802
  • 8 Nov '18

This is all awesome stuff, but, if ya'll have the ability to implement climbing, ya'll could give us a new combat mechanic like a shove or weapon-unique specialty attack, you know, to spice the currently stale combat.

King 9 20
  • 9 Nov '18

I hope kicking people into spikes is a one shot!