Mordhau

non fatal blows with slash weapons should be stopped by tier 3 armor

Count 3840 8050
  • 28 Sep '18
 TheDankestMeme

fite me

92 302
  • 29 Sep '18
 chaquator

trash

Baroness 175 185
  • 29 Sep '18
 Edy_Nelson

bad idea

Knight 251 535
  • 29 Sep '18
 Gauntlet

Would make tier 3 even more potent in team fights and almost every strike would catch on someone, somewhere. Most players run with at least 1 piece of t3 armor, usually torso. I like the idea but I'm worried it'd just be messy.

Count 3840 8050
  • 1
  • 29 Sep '18
 TheDankestMeme

@Gauntlet said:
Would make tier 3 even more potent in team fights and almost every strike would catch on someone, somewhere. Most players run with at least 1 piece of t3 armor, usually torso. I like the idea but I'm worried it'd just be messy.

i play exclusively blunt and blows catching on things really isnt a big deal

i just dont see why a weapon with the same reach as my fists should be stopped on contact while 2 meters swords and polearms can travel trought air and metal alike

also it would encourage even more heavy armored players to stay at the front of the clash so they can take hits for their bros

Knight 2026 3648
  • 29 Sep '18
 Runagate

I'd love for it to be tested. Sounds like it could be nice

Knight 855 2310
  • 29 Sep '18
 Pred

But that would only buff slashing weapons vs T3 armor in 1v1 scanario, right?

Duke 5416 12495
  • 30 Sep '18
 Jax — Community Manager

heavy armor already keeps you alive for longer, doesn't need a buff

Count 3840 8050
  • 30 Sep '18
 TheDankestMeme

@Jax said:
heavy armor already keeps you alive for longer, doesn't need a buff

It cost points and makes you slower

Conscript 114 285
  • 30 Sep '18
 NikolaiLudovik

Modders can make realistic "damage". Interesting concept.