Game would be much better without it.
Head-tracking in main menu is cool though, keep that pls.
This would also help for the readability of drags.
if you want to disable head tracking just wear a great bascinet
I feel like headtracking is something that should happen when you're idle, and based on whoever is closest to your reticle. It should almost always be disabled for crouching, that's where it looks goofiest and has gameplay implications when you're trying to duck.
Also the distance to your target needs to be significantly smaller, I shouldn't be staring at people through multiple floors in a castle that I can't physically see.
I don't know much, but I do know my heart and my heart belongs to edwyn1. Whatever his opinions I cannot help but support them.
it reminds me of something you'd see in some shitty mid-2000s 3D game
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