Mordhau

Build #17 Rundown

Duke 5134 11071
 Jax — Community Manager

Summary of Patch #17

With the release of Alpha build #17 we’re excited to debut two of our most anticipated features: Archery & Voice Commands. Launching with them is the Perks system which aims to bring interesting variety to character creation and fighting styles while we shake up the meta with various combat rebalances.

Reaching these goals is an important step forward in the development of Mordhau and we look forward to bringing our next target to the alpha: Frontline.

Biggest changes and additions:

  • Added ranged equipment: Recurve Bow, Longbow, Crossbow
  • Added a wide variety of Perks to spice up loadouts.
  • Added Voice Commands (default Keys C for Voice Commands and V for Battlecry), you can choose from 6 voices
  • Chambers now cost stamina, this is an attempt to shake up the Chamber and Drag heavy meta and make room for other approaches and playstyles.
  • Big quality of life improvements to Loadout Selection and the Armory including live previews of your loadouts and simplified stats to see all the important info at a glance.
  • Improvements to the crosshair: it will now display the current angle and other combat related states like recovery, flinch, riposte, etc.
  • Expanded Camp with a battlefield and trebuchets looming in the distance.
  • Added locational wounds to make the combat more visceral.
  • Improved hit feedback by adding slight camera shakes on hits as well as adding cosmetic hitstop to bladed weapons.
  • Added support equipment: Beartraps, Pavise shields and a Lute.
  • Added a spooky dungeon to Grad.
  • Added doors and other interactables to some maps.
  • Added a couple new helmets and a new waist piece.
  • Optimized character rendering

...and much much more. See the full changelog here

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 Jax — Community Manager

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