Mordhau

Swipe blood from blade & Dynamic Damage Indication

Knight 21 26
  • 5 Feb '18
 SerJimmy

It would be cool to have the ability to swipe blade and clean it from the blood on it. I think Marox said they would add this in an interview but Ihave not seen it yet in the alpha. Also, blunt weapon attacks against armored opponents should not make the opponent bleed. But there still needs to be some clear damage indication,so maybe small armor pieces flying around at the point of impact? Or if possible making dents on the armor?

Mercenary 188 442
  • 2
  • 5 Feb '18
 Izıl

Also the splashing noises when hitting armor should be exchanged with weapons-hitting-metall sounds imo

Knight 1723 2115
  • 5 Feb '18
 Void

@Izıl said:
Also the splashing noises when hitting armor should be exchanged with swords-hitting-metall sounds imo

But gory noises are nice and satisfying. Also they give feedback on a successful hit. I thing metal and flesh sound playing together is best.

Mercenary 188 442
  • 1
  • 5 Feb '18
 Izıl

@Void said:

@Izıl said:
Also the splashing noises when hitting armor should be exchanged with swords-hitting-metall sounds imo

But gory noises are nice and satisfying. Also they give feedback on a successful hit. I thing metal and flesh sound playing together is best.

Look dude, i dont care if you glorify satan and slaughter sheep on your altar some fitting noises for the objects in game would be for the better

Knight 1723 2115
  • 5 Feb '18
 Void

@Izıl said:

@Void said:

@Izıl said:
Also the splashing noises when hitting armor should be exchanged with swords-hitting-metall sounds imo

But gory noises are nice and satisfying. Also they give feedback on a successful hit. I thing metal and flesh sound playing together is best.

Look dude, i dont care if you glorify satan and slaughter sheep on your altar ok? some fitting noises for the objects in game would be for the better

NO

Baron 123 223
  • 6 Feb '18
 EvilSuD

@Void said:

@Izıl said:
Also the splashing noises when hitting armor should be exchanged with swords-hitting-metall sounds imo

But gory noises are nice and satisfying. Also they give feedback on a successful hit. I thing metal and flesh sound playing together is best.

Maybe play the flesh sound on kills.

Duke 5270 11754
  • 6 Feb '18
 Jax — Community Manager

Quite a few sounds are placeholder atm
I'd expect late beta sound rework, probably around the time they add voice lines

Knight 21 26
  • 7 Feb '18
 SerJimmy

@Izıl said:
Also the splashing noises when hitting armor should be exchanged with swords-hitting-metall sounds imo

Yeah but at the same time they should be easily distinguishable from parrying sounds.

Mercenary 920 1648

I definitely second a functional blood wiping emote.

Mercenary 188 442
  • 18 Jun '18
 Izıl

Underrated thread

Baron 1502 1953
  • 18 Jun '18
 yourcrippledson

@Izıl said:
Underrated thread

Now that the penis thread is closed we all have some extra time to appreciate what else the forum has to offer :)

I still check the fake patch #17 changelog thread every day to make sure it is still fake. So glad that one isn't closed.