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Attack acceleration

67 158
  • 16 Sep '17
 Flippy

@Lilboots said:
I don't find them to fast, I just find some of the windup phase animations to immediate. some are good, but repost upward strikes are the devil at the moment,

Gotta agree with this. It's the same for just about every weapon; riposte upswings are disgusting. Not sure what to do about it though.

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  • 2
  • 16 Sep '17
 nohbdy

@das said:
That's kind of the defining feature of those weapons though. Otherwise, might as well just be another polearm.

Gonna have to disagree here, they should have less reach than polearms but more damage (at least generally speaking). In any case my point is that we shouldn't have broken drags that have no counter pls. However we balance the weapons without them is a different matter