Mordhau

How to run a dedicated server (Windows)

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@隊友都垃圾很可憐 said:
如何改變 地圖的載具數量或是限制武器或裝備和天賦或是技能How to change the number of vehicles on the map or limit weapons or equipment and talent or skills

Currently there is no way to do this yet. The devs have limited "admin cheats" and other commands via console command. Once the SDK is released you should be able to make changes per map by adding addition vehicle spawn locations. Weapon choices maybe a different issue though as you might not be able to limit weapons without completely modding a map

4 0
  • 10 May
 Keeper

@ĶiĻăƦesrumpMcBøøgerballls said:

@Keeper said:

@Its_Spin said:
anyone know how to adjust max tick rate of 120 instead of 60?

Put this in engine.ini under your saved configs (serverfolder\Mordhau\Saved\Config\WindowsServer\engine.ini)

[/Script/OnlineSubsystemUtils.IpNetDriver]
NetServerMaxTickRate=120

Actually that will not work. This is because the your engine.ini at that location will simply be rewritten once you restart your server. You have to go into your DefaultEngine.ini to change your tick rate.
Located: .....SteamLibrary\SteamApps\common\Mordhau Dedicated Server\Mordhau\Config
I tested 120 and the server was running too fast to connect to the master servers.
This may have been fixed by now with all the patches over the last week
I am running 90tick successfully though.

No, it works fine and your custom configs should be in the saved configs folder, not the default ini's
See the 'File Hierarchy' section here:
https://docs.unrealengine.com/en-US/Programming/Basics/ConfigurationFiles

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@Keeper said:

@ĶiĻăƦesrumpMcBøøgerballls said:

@Keeper said:

@Its_Spin said:
anyone know how to adjust max tick rate of 120 instead of 60?

Put this in engine.ini under your saved configs (serverfolder\Mordhau\Saved\Config\WindowsServer\engine.ini)

[/Script/OnlineSubsystemUtils.IpNetDriver]
NetServerMaxTickRate=120

Actually that will not work. This is because the your engine.ini at that location will simply be rewritten once you restart your server. You have to go into your DefaultEngine.ini to change your tick rate.
Located: .....SteamLibrary\SteamApps\common\Mordhau Dedicated Server\Mordhau\Config
I tested 120 and the server was running too fast to connect to the master servers.
This may have been fixed by now with all the patches over the last week
I am running 90tick successfully though.

No, it works fine and your custom configs should be in the saved configs folder, not the default ini's
See the 'File Hierarchy' section here:
https://docs.unrealengine.com/en-US/Programming/Basics/ConfigurationFiles

This is not my experience thus far in hosting 3 servers on 3 different platforms. While you are correct in the ini hierarchy, Mordhau has not been functioning like that at all. We restarting a server, the local inis can and do get rewritten or "corrected". For example:
Admins=79870098298657734 ;Members name
Everything after the ; should be not readable by the game in the INI but the game ends up deleting the ;note
Same is true with any setting I have tried to add to the Engine.ini, gets deleted after the game is restarted.
Thus the only way I was able to get the tick rate changed was in the DefaultEngine.ini since all the custom configs get rewritten or corrected. But your mileage may vary.

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Looks like one of our serves is failing to reserve slots, after removing the password.
Damn we really need a server hosting section on the forums instead of filling up a single thread.
Not sure what the cause is or a fix when it was working fine before the password reset

56 8

@ĶiĻăƦesrumpMcBøøgerballls said:
Looks like one of our serves is failing to reserve slots, after removing the password.
Damn we really need a server hosting section on the forums instead of filling up a single thread.
Not sure what the cause is or a fix when it was working fine before the password reset

https://mordhau.com/forum/topic/15454/server-stability/#c20

Make sure to post your issues here with logs.

2 0
  • 11 May
 Upperking

I have multiple ips on my server how do I assign one in the command line?
Dedicated Server\MordhauServer.exe" -log -IP 125.2.2.2

-IP Doesn't seem to be the correct command

2 0
  • 11 May
 Upperking

[2019.05.11-17.34.00:565][ 0]LogOnline: Display: Mordhau: FMordhauOnlineSubsystem::Shutdown()
[2019.05.11-17.34.00:566][ 0]LogOnline: Warning: Mordhau: Steam API failed to initialize!
[2019.05.11-17.34.00:566][ 0]LogOnline: Display: Mordhau: FMordhauOnlineSubsystem::Shutdown()
[2019.05.11-17.34.00:571][ 0]LogOnline: Display: Mordhau: FMordhauOnlineSubsystem::Shutdown()
[2019.05.11-17.34.00:571][ 0]LogOnline: Warning: Mordhau: Steam API failed to initialize!
[2019.05.11-17.34.00:572][ 0]LogOnline: Display: Mordhau: FMordhauOnlineSubsystem::Shutdown()
[2019.05.11-17.34.00:610][ 0]LogOnline: Display: Mordhau: FMordhauOnlineSubsystem::Shutdown()
[2019.05.11-17.34.00:611][ 0]LogOnline: Warning: Mordhau: Steam API failed to initialize!
[2019.05.11-17.34.00:621][ 0]LogOnline: Display: Mordhau: FMordhauOnlineSubsystem::Shutdown()
[2019.05.11-17.34.00:659][ 0]LogOnline: Display: Mordhau: FMordhauOnlineSubsystem::Shutdown()
[2019.05.11-17.34.00:660][ 0]LogOnline: Warning: Mordhau: Steam API failed to initialize!
[2019.05.11-17.34.00:661][ 0]LogOnline: Display: Mordhau: FMordhauOnlineSubsystem::Shutdown()

29 3

這遊戲 客戶端 能綁定按鍵 喊話嗎
例如打到隊友道歉像CS:S一樣
https://www.mobile01.com/topicdetail.php?f=179&t=77322
Can this game client bind keys?
For example, hitting teammates apologizes like CS:S
Https://www.mobile01.com/topicdetail.php?f=179&t=77322
bind "MWHEELUP" "use weapon_flashbang"
bind "F1" "SORRY TK"

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@隊友都垃圾很可憐 said:
這遊戲 客戶端 能綁定按鍵 喊話嗎
例如打到隊友道歉像CS:S一樣
https://www.mobile01.com/topicdetail.php?f=179&t=77322
Can this game client bind keys?
For example, hitting teammates apologizes like CS:S
Https://www.mobile01.com/topicdetail.php?f=179&t=77322
bind "MWHEELUP" "use weapon_flashbang"
bind "F1" "SORRY TK"

While you can use the setbind command in console, the commands do not work. Not sure why but I think it has to do with how UDK4 sets keybinds differently than UDK3. The only way I have been able to get anything like that to work is through Macros on my Logitech 502 mouse. For example I have a macro that is X,X,2 C,C,2 so that it does the dance and laughs roughly at the same time. But as for a "Say" command, I have simply not been able to get a keybind to do that with in the INI. I have tested it a few ways but simply not been successful. I am sure there is a way other than using a Macro but I do not know.

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@Upperking said:
I have multiple ips on my server how do I assign one in the command line?
Dedicated Server\MordhauServer.exe" -log -IP 125.2.2.2

-IP Doesn't seem to be the correct command

I do not think it is going to work out that way. You might have to build a VM for each server that way each one has its own IP when you set it up.

4 0
  • 13 May
 Keeper

@Upperking said:
I have multiple ips on my server how do I assign one in the command line?
Dedicated Server\MordhauServer.exe" -log -IP 125.2.2.2

-IP Doesn't seem to be the correct command

try Dedicated Server\MordhauServer.exe" -log -multihome=125.2.2.2
It should force it to listen against the specific IP instead of all adapters

3 0
  • 1
  • 15 May
 kwokut

Sorry for poor english.
How can i set net.UseAdaptiveNetUpdateFrequency=1 with NetServerMaxTickRate=30?
I can only set AdaptiveNetUpdateFrequency=1 in default setting (60 TickRate) .
Both this two command can help my server, if i can simultaneously to use will better.

22 0

is there not a normal way to install on windows like with the games version number?

22 0

I am getting

[2019.05.16-09.50.08:121][982]LogNet: NotifyAcceptingConnection accepted from: 79.211.174.157:58187
[2019.05.16-09.50.08:121][982]LogNet: Invalid ConnectionlessHandler (0) or StatelessConnectComponent (0); can't accept connections.
[2019.05.16-09.50.09:121][ 42]LogNet: NotifyAcceptingConnection accepted from: 79.211.174.157:58187
[2019.05.16-09.50.09:121][ 42]LogNet: Invalid ConnectionlessHandler (0) or StatelessConnectComponent (0); can't accept connections.
[2019.05.16-09.50.10:121][102]LogNet: NotifyAcceptingConnection accepted from: 79.211.174.157:58187
[2019.05.16-09.50.10:121][102]LogNet: Invalid ConnectionlessHandler (0) or StatelessConnectComponent (0); can't accept connections.
[2019.05.16-09.50.11:121][162]LogNet: NotifyAcceptingConnection accepted from: 79.211.174.157:58187
[2019.05.16-09.50.11:121][162]LogNet: Invalid ConnectionlessHandler (0) or StatelessConnectComponent (0); can't accept connections.
[2019.05.16-09.50.12:120][222]LogNet: NotifyAcceptingConnection accepted from: 79.211.174.157:58187
[2019.05.16-09.50.12:120][222]LogNet: Invalid ConnectionlessHandler (0) or StatelessConnectComponent (0); can't accept connections.
[2019.05.16-09.50.13:137][283]LogNet: NotifyAcceptingConnection accepted from: 79.211.174.157:58187
[2019.05.16-09.50.13:137][283]LogNet: Invalid ConnectionlessHandler (0) or StatelessConnectComponent (0); can't accept connections.
[2019.05.16-09.50.14:138][343]LogNet: NotifyAcceptingConnection accepted from: 79.211.174.157:58187
[2019.05.16-09.50.14:138][343]LogNet: Invalid ConnectionlessHandler (0) or StatelessConnectComponent (0); can't accept connections.
[2019.05.16-09.50.15:137][403]LogNet: NotifyAcceptingConnection accepted from: 79.211.174.157:58187
[2019.05.16-09.50.15:138][403]LogNet: Invalid ConnectionlessHandler (0) or StatelessConnectComponent (0); can't accept connections.
[2019.05.16-09.50.16:137][463]LogNet: NotifyAcceptingConnection accepted from: 79.211.174.157:58187
[2019.05.16-09.50.16:137][463]LogNet: Invalid ConnectionlessHandler (0) or StatelessConnectComponent (0); can't accept connections.
[2019.05.16-09.50.17:154][524]LogNet: NotifyAcceptingConnection accepted from: 79.211.174.157:58187
[2019.05.16-09.50.17:154][524]LogNet: Invalid ConnectionlessHandler (0) or StatelessConnectComponent (0); can't accept connections.
[2019.05.16-09.50.18:154][584]LogNet: NotifyAcceptingConnection accepted from: 79.211.174.157:58187
[2019.05.16-09.50.18:154][584]LogNet: Invalid ConnectionlessHandler (0) or StatelessConnectComponent (0); can't accept connections.
[2019.05.16-09.50.19:155][644]LogNet: NotifyAcceptingConnection accepted from: 79.211.174.157:58187
[2019.05.16-09.50.19:155][644]LogNet: Invalid ConnectionlessHandler (0) or StatelessConnectComponent (0); can't accept connections.
[2019.05.16-09.50.20:154][704]LogNet: NotifyAcceptingConnection accepted from: 79.211.174.157:58187
[2019.05.16-09.50.20:154][704]LogNet: Invalid ConnectionlessHandler (0) or StatelessConnectComponent (0); can't accept connections.
[2019.05.16-09.50.21:154][764]LogNet: NotifyAcceptingConnection accepted from: 79.211.174.157:58187
[2019.05.16-09.50.21:154][764]LogNet: Invalid ConnectionlessHandler (0) or StatelessConnectComponent (0); can't accept connections.
[2019.05.16-09.50.22:171][825]LogNet: NotifyAcceptingConnection accepted from: 79.211.174.157:58187
[2019.05.16-09.50.22:171][825]LogNet: Invalid ConnectionlessHandler (0) or StatelessConnectComponent (0); can't accept connections.
[2019.05.16-09.50.23:171][885]LogNet: NotifyAcceptingConnection accepted from: 79.211.174.157:58187
[2019.05.16-09.50.23:171][885]LogNet: Invalid ConnectionlessHandler (0) or StatelessConnectComponent (0); can't accept connections.
[2019.05.16-09.50.24:171][945]LogNet: NotifyAcceptingConnection accepted from: 79.211.174.157:58187
[2019.05.16-09.50.24:171][945]LogNet: Invalid ConnectionlessHandler (0) or StatelessConnectComponent (0); can't accept connections.
[2019.05.16-09.50.25:171][ 5]LogNet: NotifyAcceptingConnection accepted from: 79.211.174.157:58187
[2019.05.16-09.50.25:171][ 5]LogNet: Invalid ConnectionlessHandler (0) or StatelessConnectComponent (0); can't accept connections.
[2019.05.16-09.50.26:188][ 66]LogNet: NotifyAcceptingConnection accepted from: 79.211.174.157:58187
[2019.05.16-09.50.26:188][ 66]LogNet: Invalid ConnectionlessHandler (0) or StatelessConnectComponent (0); can't accept connections.
[2019.05.16-09.50.27:187][126]LogNet: NotifyAcceptingConnection accepted from: 79.211.174.157:58187
[2019.05.16-09.50.27:187][126]LogNet: Invalid ConnectionlessHandler (0) or StatelessConnectComponent (0); can't accept connections.
[2019.05.16-09.50.28:205][187]LogNet: NotifyAcceptingConnection accepted from: 79.211.174.157:58187
[2019.05.16-09.50.28:205][187]LogNet: Invalid ConnectionlessHandler (0) or StatelessConnectComponent (0); can't accept connections.
[2019.05.16-09.50.29:205][247]LogNet: NotifyAcceptingConnection accepted from: 79.211.174.157:58187
[2019.05.16-09.50.29:205][247]LogNet: Invalid ConnectionlessHandler (0) or StatelessConnectComponent (0); can't accept connections.
[2019.05.16-09.50.30:205][307]LogNet: NotifyAcceptingConnection accepted from: 79.211.174.157:58187
[2019.05.16-09.50.30:205][307]LogNet: Invalid ConnectionlessHandler (0) or StatelessConnectComponent (0); can't accept connections.
[2019.05.16-09.50.31:205][367]LogNet: NotifyAcceptingConnection accepted from: 79.211.174.157:58187
[2019.05.16-09.50.31:205][367]LogNet: Invalid ConnectionlessHandler (0) or StatelessConnectComponent (0); can't accept connections.
[2019.05.16-09.50.32:221][428]LogNet: NotifyAcceptingConnection accepted from: 79.211.174.157:58187
[2019.05.16-09.50.32:221][428]LogNet: Invalid ConnectionlessHandler (0) or StatelessConnectComponent (0); can't accept connections.
[2019.05.16-09.50.33:221][488]LogNet: NotifyAcceptingConnection accepted from: 79.211.174.157:58187
[2019.05.16-09.50.33:222][488]LogNet: Invalid ConnectionlessHandler (0) or StatelessConnectComponent (0); can't accept connections.
[2019.05.16-09.50.34:222][548]LogNet: NotifyAcceptingConnection accepted from: 79.211.174.157:58187
[2019.05.16-09.50.34:222][548]LogNet: Invalid ConnectionlessHandler (0) or StatelessConnectComponent (0); can't accept connections.

22 0

are other people experiencing server crashes?

Count 240 267

@PBSPowerbits said:
is there not a normal way to install on windows like with the games version number?

You can install it with the game number through SteamCMD or use your Steam client/library/tools and install Mordhau Dedicated Server. Either way works. If you are having issues with connectivity make sure you have all the required Ports open on your Router including port 15000.

22 0

@ĶiĻăƦesrumpMcBøøgerballls said:

@PBSPowerbits said:
is there not a normal way to install on windows like with the games version number?

You can install it with the game number through SteamCMD or use your Steam client/library/tools and install Mordhau Dedicated Server. Either way works. If you are having issues with connectivity make sure you have all the required Ports open on your Router including port 15000.

FOR normal steam, i would use:

SET STEAMCMD="C:\steam2\steamcmd.exe"

%STEAMCMD% +login anonymous +force_install_dir "C:\Server1" +app_update 418480 validate

Wats the app nr?

22 0

servers keeps crashing...

29 3

[2019.05.17-14.54.33:541][514]LogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 10.00, Real: 10.00, Good: 10.00, DriverTime: 296.28, Threshold: 10.00, [UNetConnection] RemoteAddr: 180.65.161.83:55372, Name: IpConnection_53, Driver: GameNetDriver IpNetDriver_6, IsServer: YES, PC: BP_SkirmishPlayerController_C_9, Owner: BP_SkirmishPlayerController_C_9, UniqueId: MordhauOnlineSubsystem:76561198285182544
[2019.05.17-14.54.33:541][514]LogNet: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 10.00, Real: 10.00, Good: 10.00, DriverTime: 296.28, Threshold: 10.00, [UNetConnection] RemoteAddr: 180.65.161.83:55372, Name: IpConnection_53, Driver: GameNetDriver IpNetDriver_6, IsServer: YES, PC: BP_SkirmishPlayerController_C_9, Owner: BP_SkirmishPlayerController_C_9, UniqueId: MordhauOnlineSubsystem:76561198285182544'
[2019.05.17-14.54.33:542][514]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 180.65.161.83:55372, Name: IpConnection_53, Driver: GameNetDriver IpNetDriver_6, IsServer: YES, PC: BP_SkirmishPlayerController_C_9, Owner: BP_SkirmishPlayerController_C_9, UniqueId: MordhauOnlineSubsystem:76561198285182544, Channels: 196, Time: 2019.05.17-14.54.33
[2019.05.17-14.54.33:542][514]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 180.65.161.83:55372, Name: IpConnection_53, Driver: GameNetDriver IpNetDriver_6, IsServer: YES, PC: BP_SkirmishPlayerController_C_9, Owner: BP_SkirmishPlayerController_C_9, UniqueId: MordhauOnlineSubsystem:76561198285182544
[2019.05.17-14.54.33:557][515]LogMordhauGameSession: Verbose: Freed slot occupied by 76561198285182544
[2019.05.17-14.54.33:557][515]LogMordhauGameSession: Verbose: Updating server session
[2019.05.17-14.54.35:207][606]LogWindows: Error: === Critical error: ===
[2019.05.17-14.54.35:207][606]LogWindows: Error:
[2019.05.17-14.54.35:207][606]LogWindows: Error: Fatal error!
[2019.05.17-14.54.35:208][606]LogWindows: Error:
[2019.05.17-14.54.35:208][606]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x000019a0
[2019.05.17-14.54.35:208][606]LogWindows: Error:
[2019.05.17-14.54.35:208][606]LogWindows: Error: [Callstack] 0x00007ff79b4c98fd MordhauServer-Win64-Shipping.exe!UnknownFunction []
[2019.05.17-14.54.35:208][606]LogWindows: Error: [Callstack] 0x00007ff79b4054a9 MordhauServer-Win64-Shipping.exe!UnknownFunction []
[2019.05.17-14.54.35:209][606]LogWindows: Error: [Callstack] 0x00007ff79b3ec701 MordhauServer-Win64-Shipping.exe!UnknownFunction []
[2019.05.17-14.54.35:209][606]LogWindows: Error: [Callstack] 0x00007ff79b3ed63f MordhauServer-Win64-Shipping.exe!UnknownFunction []
[2019.05.17-14.54.35:209][606]LogWindows: Error: [Callstack] 0x00007ff79b405ef6 MordhauServer-Win64-Shipping.exe!UnknownFunction []
[2019.05.17-14.54.35:209][606]LogWindows: Error: [Callstack] 0x00007ff79b405f2e MordhauServer-Win64-Shipping.exe!UnknownFunction []
[2019.05.17-14.54.35:210][606]LogWindows: Error: [Callstack] 0x00007ff79bfffb2c MordhauServer-Win64-Shipping.exe!UnknownFunction []
[2019.05.17-14.54.35:210][606]LogWindows: Error: [Callstack] 0x00007ff79bfe82bf MordhauServer-Win64-Shipping.exe!UnknownFunction []
[2019.05.17-14.54.35:210][606]LogWindows: Error: [Callstack] 0x00007ff79c4f752c MordhauServer-Win64-Shipping.exe!UnknownFunction []
[2019.05.17-14.54.35:211][606]LogWindows: Error: [Callstack] 0x00007ff79b5a42c3 MordhauServer-Win64-Shipping.exe!UnknownFunction []
[2019.05.17-14.54.35:211][606]LogWindows: Error: [Callstack] 0x00007ff79b5ab0e1 MordhauServer-Win64-Shipping.exe!UnknownFunction []
[2019.05.17-14.54.35:211][606]LogWindows: Error: [Callstack] 0x00007ff79c4fda81 MordhauServer-Win64-Shipping.exe!UnknownFunction []
[2019.05.17-14.54.35:211][606]LogWindows: Error: [Callstack] 0x00007ff79c4fedf7 MordhauServer-Win64-Shipping.exe!UnknownFunction []
[2019.05.17-14.54.35:211][606]LogWindows: Error: [Callstack] 0x00007ff79c2b9039 MordhauServer-Win64-Shipping.exe!UnknownFunction []
[2019.05.17-14.54.35:212][606]LogWindows: Error: [Callstack] 0x00007ff79c1eeaa5 MordhauServer-Win64-Shipping.exe!UnknownFunction []
[2019.05.17-14.54.35:212][606]LogWindows: Error: [Callstack] 0x00007ff79b20868e MordhauServer-Win64-Shipping.exe!UnknownFunction []
[2019.05.17-14.54.35:212][606]LogWindows: Error: [Callstack] 0x00007ff79b20db3e MordhauServer-Win64-Shipping.exe!UnknownFunction []
[2019.05.17-14.54.35:213][606]LogWindows: Error: [Callstack] 0x00007ff79b20dbba MordhauServer-Win64-Shipping.exe!UnknownFunction []
[2019.05.17-14.54.35:213][606]LogWindows: Error: [Callstack] 0x00007ff79b215079 MordhauServer-Win64-Shipping.exe!UnknownFunction []
[2019.05.17-14.54.35:213][606]LogWindows: Error: [Callstack] 0x00007ff79cc259a6 MordhauServer-Win64-Shipping.exe!UnknownFunction []
[2019.05.17-14.54.35:213][606]LogWindows: Error: [Callstack] 0x00007ffb121d7974 KERNEL32.DLL!UnknownFunction []
[2019.05.17-14.54.35:214][606]LogWindows: Error: [Callstack] 0x00007ffb12e4a271 ntdll.dll!UnknownFunction []
[2019.05.17-14.54.35:214][606]LogWindows: Error:
[2019.05.17-14.54.35:221][606]LogExit: Executing StaticShutdownAfterError
[2019.05.17-14.54.35:239][606]LogWindows: FPlatformMisc::RequestExit(1)
[2019.05.17-14.54.35:241][606]Log file closed, 05/17/19 22:54:35

29 3

不知道這個錯誤是不是來自隊友傷害改成-100所產生的伺服器崩潰問題
但這個改法 能讓隊友回血 很好玩大眾 也覺得 這玩法很創新
因這設定讓我伺服器具有獨特創新玩法 獲得好評 希望官方不要改 但能修復伺服器崩潰 問題I don't know if this error is caused by a server crash caused by teammate damage changed to -100.
But this change can make teammates return blood. It’s fun to play with the public. I think this game is very innovative.
Because of this setting, my server has a unique and innovative gameplay. I’m hoping that I don’t want to change the official but I can fix the server crash.