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Bug Reporting Thread

Knight 40 91
  • 1 Nov '18
 Vegust

Greatsword parry drain negation is 20, according to its stat table in the weapons menu, which is not true, right?

252 866
  • 1
  • 2 Nov '18
 Cswic

@Vegust said:
Greatsword parry drain negation is 20, according to its stat table in the weapons menu, which is not true, right?

I think it has to be a bug. 20 stam negation makes it so that a maul, poleaxe, and dagger strike all drain 4 stam against greatsword parry. Meanwhile they have 24, 18, and 15 stam drain respectively. Must have a minimum of 4 stam drain or something.

252 866
  • 2
  • 2 Nov '18
 Cswic

Ran into a crossbow firing off 2 shots per reload today, happened 2-3 times in a row. It was probably due to high ping / packet loss as he had about 200-300 ping. I had about 90 ping on the server. Seeing ghost projectiles on your own screen at super high ping is normal enough. but this is the first time I ran into a situation of someone else lagging and me being able to see the projectiles which makes me feel like the projectiles existed on the server itself and not just his client.

None of them hit me so I can't say whether or not both projectiles could deal damage. Monty tried to replicate the issue afterwards so we could test it but was unable to.

If both of the projectiles deal damage then it'd be concerning if people could purposefully cause the bug with a lag switch or something.

Sellsword 5 38
  • 3 Nov '18
 Rattt

Textures
"Chest Hair"
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20181031223328_1.jpg
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2 1
  • 1
  • 4 Nov '18
 Flyer350

Invisible weapon

Not sure if this warning I got when launching the game includes this issue or not

warning.png

Duke 5558 13284
  • 4 Nov '18
 Jax — Community Manager

have you tried updating your drivers?

Knight 32 71
  • 7 Nov '18
 NarcolepticHound

Heya guys, Corvid here.
So about the chainmail coat. It doesn't follow the Metal Tint modifier in customization.
Just thought I'd let you guys know.

chaincoat.PNG

Keep up the good work, game is turning out great.

Knight 627 2068
  • 11 Nov '18
 LuxCandidus

Voice commands

  • Triggering the flesh wound perk does not prevent you from using voice commands, allowing your character to speak while also screaming.
Duchess 806 3550
  • 11 Nov '18
 Stouty

some clipping on this skirt

bik clip.PNG

Knight 366 630
  • 11 Nov '18
 Snake Skin

Easely stuck spot.
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Knight 321 611
  • 11 Nov '18
 Duckalot

Non-melee weapons are dropped when getting hit by projectiles when flesh-wound perk is triggered.

The knockback from parries pushes you into spikes and insta kills you.

Not 100% sure about this one, but there seem to be a knockback when your attack gets parried. This has killed me a couple of times when im fighting on a high ledge.

Knight 8 14
  • 12 Nov '18
 AdoringFandalf

On tourney, near the ammo box in the middle of the courtyard, you can get out of the map by climbing.

If you put an archers wall (the one you can shoot through the slit on) right next to the ammo box, you can climb on top of it.

Once you have climbed on it, you can climb on the balcony above and fall out of the map.

20181111235532_1.jpg20181111235620_1.jpg20181111235955_1.jpg20181111235958_1.jpg

Knight 321 611
  • 12 Nov '18
 Duckalot

You arent supposed to be able to get there. The patch notes explains this. It will be fixed.

Knight 706 1084
  • 12 Nov '18
 VampireDuck

But the devs also need to know where climbing can be exploited, so people should continue doing this.

Knight 321 611
  • 12 Nov '18
 Duckalot

Ah you are right, didnt really consider that. My bad.

Knight 3 3
  • 16 Nov '18
 DuckSauce

Experiencing a crash on start up with an ASUS laptop.
Specs: intel core i7-7700hq CPU / Geforce gtx 1070 GPU / 12 Gb of ram / Windows 10

Prior to patch 18/19 it started and ran Mordhau with no problems, now it crashes to a UE4 bug report shortly after clicking play through Steam. So far, running as admin, verifying cache files, updating GPU drivers, reinstalling the game, creating an external shortcut, and resetting the laptop have failed to yield different results. The UE4 bug report doesn't show the callstack but does link to diagnostic files, but I'm asking this question for a friend and currently do not have access to these, if any of these files are needed I can find a way to get them posted here, but I'm hoping this heads up will be enough to alert the devs to the problem.

Knight 685 1855
  • 16 Nov '18
 ÐMontyleGueux

20181114222536_1.jpg

Anything you build on the moving platform doesn't move with it and end up floating.

Duchess 806 3550
  • 17 Nov '18
 Stouty

If you jump off a ladder whilst climbing it and immediately attack your swing will ghost hit every time. I can post a video if needed

988 6974
  • 17 Nov '18
 marox — Project Lead

@DuckSauce said:
Experiencing a crash on start up with an ASUS laptop.
Specs: intel core i7-7700hq CPU / Geforce gtx 1070 GPU / 12 Gb of ram / Windows 10

Prior to patch 18/19 it started and ran Mordhau with no problems, now it crashes to a UE4 bug report shortly after clicking play through Steam. So far, running as admin, verifying cache files, updating GPU drivers, reinstalling the game, creating an external shortcut, and resetting the laptop have failed to yield different results. The UE4 bug report doesn't show the callstack but does link to diagnostic files, but I'm asking this question for a friend and currently do not have access to these, if any of these files are needed I can find a way to get them posted here, but I'm hoping this heads up will be enough to alert the devs to the problem.

Sending us the .log found in C:\Users\YOURUSERNAME\AppData\Local\Mordhau\Saved\Crashes might give us some clues, could also be an issue with UE 4.20 which is the version we're running with patch 18 and onward (previously we were on 4.18)

988 6974
  • 17 Nov '18
 marox — Project Lead

@Stouty said:
If you jump off a ladder whilst climbing it and immediately attack your swing will ghost hit every time. I can post a video if needed

No need, this was fixed internally and will be rolled out with the next patch