Mordhau
 Smokingbobs
  • Likes received 1388
  • Date joined 31 Mar '16
  • Last seen 1h
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Why did you need 9 edits if you found out how it is done tho

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Sell the idea to another developer for cash money.

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@Carlo_Mano said:

@mrjoe said:
Nothing other than hacking should get you banned perm.

What about racism ans stuff?

Fighting "indecencies" over the Internet is pretty fragile thing. One could say the heavy stuff like hardcore racism directed at an individual should be punishable. However, that is pretty much impossible to do in an online game, where the players identity - let alone race- is not a factor.

Personally I don't get offended by "cyberracism", but if it would become an established rule, I would concede.

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Using Chivalry memes in the chat.

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Kickstarter introduction video confirmed tbh

Giant abominabel cat player model Kickstarter reward tier when.

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Later on but ASAP.

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  • 30 Dec '16
 Smokingbobs

While I love the singleplayer, and enjoy to occasionally use some multiplayer on M&B, I find the combat "deep" from a mechanical standpoint; for competitive play it works. I can't fully enjoy it, however, because the combat is as dynamic as a brick. This is why Chivalry got me hooked way better; your attacks and movements feel much less pre-defined - something that has been built upon by our precious Mordhau.

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  • 27 Dec '16
 Smokingbobs

Amazing. The hype is real and alive.

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  • 24 Dec '16
 Smokingbobs

Happy holidays you impatient bastards.

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  • 23 Dec '16
 Smokingbobs

I like this. Long time lurker I suppose?

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  • 23 Dec '16
 Smokingbobs

@SirZombiethe3rd said:
We should keep the game consistent and not mess with the flow of combat imho
Would probably mess with 1vX's

It doesn't have to be like that. It would fuck with the flow as much as clashes do atm. (that is the way I explained it in my first comment)

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  • 23 Dec '16
 Smokingbobs

Armour dents show how many hits he has survived.

Level of blood on his body indicates his health.

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  • 23 Dec '16
 Smokingbobs

I always loved these contests of might in games. Mordhau however does not like to lock you out of your control and into something like a quick time event.

The current way to counter facehugging is the kick, which when successfuly executed grants you a free hit.

To go deeper into your suggestion, however, a way I could see this work is during a clashing exchange. When the clash is happening at facehug range you could perhaps push the opponent and his weapon back, creating some distance, without stunning him like a kick would; someone with a longer weapon could play with range this way.

This is not an actual suggestion, but I think it could, in theory, work and actually not be a useless gimmick.

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  • 23 Dec '16
 Smokingbobs

While this sounds very nice, I'm pretty sure there are better investment options.

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  • 23 Dec '16
 Smokingbobs

Now that I think about it, I always assumed attacking while moving the mouse to the left would result in a slash from the left (to the right). That way feels more natural to me.

Being able to invert it would be a nice addition nonetheless.

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  • 22 Dec '16
 Smokingbobs

This is an amazing stepping stone for the Kickstarter to get massive hype. Congratulations!

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  • 21 Dec '16
 Smokingbobs

@SIEGE said:
I hate memes and I know more about this meme than you two horrid memesters, do some research!

You shot the Russian ambassador to Turkey.

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  • 1
  • 21 Dec '16
 Smokingbobs

Pretty sure I ran into someone with that name yesterday or the day before that. (EU server)

If he can beat him I feel pretty fucking bad for Roshawn tbh.