Mordhau
 afiNity
  • Likes received 424
  • Date joined 11 Feb '16
  • Last seen 8h
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570 424
  • 18 Jan
 afiNity

Only if the objectives/maps are shit. In games like CS or MBII it works pretty good, even on public

570 424
  • 18 Jan
 afiNity

@Carlo_Mano said:

@Ranten said:
I honestly want to see something like a LTS TO mode, but with a lot of people and maybe 3-4 allowed respawns in a match.

I don't know for that. In regular TO, players already care more about frags than obj. So with just a few respawns allowed, noone will even bother playing the obj.

Also, I'd rather give respawn points to the whole team than individually to players, for a better balance...

Imo it's the opposite. It's not even possible to farm frags that easily when everyone got only one life. Also people tend to rush less and think more before they fight because one life has way more value.

570 424
  • 16 Jan
 afiNity

lel devblog nice meme

570 424
  • 1
  • 15 Jan
 afiNity

@ToLazy4Name said:

@afiNity said:
Not sure if I like that. I think it's a legit tactic to sacrifice your mate to kill an enemy if it's necessary

If it's one of your friends and you're actually planning it, sure. Otherwise, people do this all the time to randoms and it's fucking retarded.

There's also the point that i'm not really even talking about this from the TK perspective, but from the 1vX perspective. Someone with a spear stabbing through his team member from an angle where you can't see him is fucking retarded.

Well, all my arguments and comments in this forum are always related to competitive play. I think it would be fine if this system was enabled on public servers but I don't think it would be good in competitive matches.

570 424
  • 14 Jan
 afiNity

Not sure if I like that. I think it's a legit tactic to sacrifice your mate to kill an enemy if it's necessary

570 424
  • 13 Jan
 afiNity

I'll probably play a couple hours with gore and then turn it off. I don't think that it's very important

570 424
  • 9 Jan
 afiNity

lel nice meme eheheh

570 424
  • 8 Jan
 afiNity

Your "true god" is as man-made as Yahweh or any other god

570 424
  • 6 Jan
 afiNity

Thanks for the explanation.
But there are still the limits of the game-engine so I doubt that yo could do 100v100 battles, even with those servers.

570 424
  • 6 Jan
 afiNity

@afiNity said:
Can someone explain to me how this benefits big player battles?

This was a serious question btw

(still waitin)

570 424
  • 6 Jan
 afiNity

@Carlo_Mano said:

@afiNity said:
ps: worst thing in chiv is actually hittrading

Yep, in half my deaths i still am the one who hits first.
And i'm like I'll show you in Mordhau, biatch

Ha, my thoughts exactly.

570 424
  • 6 Jan
 afiNity

welcome to hell

ps: worst thing in chiv is actually hittrading

570 424
  • 6 Jan
 afiNity

Murux, please erase this thread as you erased my will to live

orreleasekickstarterlel
570 424
  • 6 Jan
 afiNity

This is not Chivalry tbfh so who cares. There are no man at arms and no one will miss them

570 424
  • 6 Jan
 afiNity

wat abut balanc councl

570 424
  • 5 Jan
 afiNity

Can someone explain to me how this benefits big player battles?

570 424
  • 3 Jan
 afiNity

At this point I'd even pay for the next devblog

570 424
  • 3 Jan
 afiNity

feinting

570 424
  • 30 Dec '16
 afiNity

Eh the concept of Chiv was great but the devs are incompetent af