Mordhau
 BobSapp
  • Likes received 632
  • Date joined 25 Oct '15
  • Last seen 7m
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482 632
  • 17 Jan
 BobSapp

a wrinkly old black lady with a shovel

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  • 7 Jan
 BobSapp

isn't everything in feedback and suggestions a "suggestion to the devs"?

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  • 27 Dec '16
 BobSapp

thunks.png

I'm surprised youtube didn't just take this down

now let's Subscribing Mordhau and Hope We'll all Get the Kick Starter to 1000 Money

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  • 4 Nov '16
 BobSapp

I think the development targets for Mordhau are already entirely realized, they just need the time and resource to be developed

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  • 1 Nov '16
 BobSapp

cS5gRcn

I believe these colors were also associated with the habsburgs at a time. little rusty on my uhh, imperial german/austrian history though

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  • 31 Oct '16
 BobSapp

pink and green, lots of stripes

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  • 25 Oct '16
 BobSapp

@ToLazy4Name said:
Dankest also has more likes than Crush.

http://mordhau.com/forum/user/234/theswaggedone/

Updated. If he had quickly made 100 shitposts, it would also match most posts.

The third most liked post also points to the site simply having more new users to like posts in general, as it was very recent. Shit's gonna be funny in like a year or two when a wayward meme gets 50 likes with thousands of users.

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  • 25 Oct '16
 BobSapp

@Spook said:
I think skilled Chivalry players will be the best Mordhau players, at least in the beginning. Having already great first person melee fundamentals like footwork, parries, timing, crowd control, etc, will be a huge advantage over starting as someone new to the genre. What I think will really be interesting is seeing how a lot of players (both experienced in Chivalry and not) adapt to the new mechanics and timings, that's gonna separate the men from the boys.

I keep saying this, yeah. The best Mordhau players are going to be the best Mordhau players. If mordhau is really successful there's gonna come a time when the competitive scene is a huge majority of original players, who had little or nothing to do with C:MW. There's gonna come a time when some of the best C:MW players get brutally murdered by someone they've never seen.

we become the minority, the old guard, as it were.

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  • 25 Oct '16
 BobSapp

somehow I completely forgot you sammy - you're also on second most threads created and second most likes.

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  • 3
  • 25 Oct '16
 BobSapp

A FEW BASIC STATS AS OF OCTOBER 24th, 2016

Largest threads

  1. Guess the avatar above you

  2. Faces of Mordhau

  3. Two kickstarter questions for the community

Most posts

  1. ToLazy4Name - 2986

  2. Sammy - 2348

  3. CaptainGaymer -1998

Most likes

  1. ToLazy4Name - 3768

  2. Sammy - 2076

  3. TheDankestMeme - 1917

Most liked posts

  1. Development Blog 3 - Customization by marox/dev team - 46

  2. The definition of summer by Smokingbobs - 34

  3. Gambeson reveal by elwebbaro - 30

Banned Users

"Congratulations" to RebornChief for being the only known, posting, non-bot to get banned this year!

  1. RebornChief

Most threads created

  1. roshawnmarcellterrell - 65

  2. Sammy - 58

  3. CaptainGaymer - 49

Most given likes

  1. Humble Staff - 3061

  2. Vanguard - 2465

  3. EliteTeamKiller - 1601

HAPPY BIRTHDAY, MORDHAU.COM!

Post corrections, new stuff, etc. I'm not doing shit like site-wide total posts and percentages, since collecting the data would be a pain in the ass unless I can easily see it somewhere

We should do polls and really get the lol going

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  • 24 Oct '16
 BobSapp

I will admit there's reaction for the sake of reaction to some suggestions. Mordhau is going places C:MW and TBS never really wanted to go in the first place so we have no idea about a lot of it's features, and how new features could fit into the game. We don't know much of anything at all, actually, we just know what they've shown us and largely how the combat works.

it's not hard to finger bad combat mechanics though, seriously. We've shit on stuff like tripping, holdable attacks and DW tracers like ten times because we know they won't work. It just gets more harsh the more we see it.

so no, I don't agree with you outright but I agree that we should keep an open mind for the stuff the developers might have planned.

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  • 2
  • 24 Oct '16
 BobSapp

low FOV can be mega sploity too, C:MW actually had a minimum at 60 but no maximum, as we all remember. Some curious shit

Anyway to respond to crushed last page; I think we should at least try it out, no harm in that

E: (lol @ KF2)

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  • 21 Oct '16
 BobSapp

@CrimsonKiller said:
crusader-chopper-sword.jpg

I thin this would be a cool prize/exclusive weapon due to its distinct blade appearance.

Many of you likely remember this thing from M&B, god bless the rhodoks. It's basically a giant meat cleaver, I'd say it could be a full-part messer skin but the messer still has stab damage and it can still go 1h, I don't think this can do either.

@CrimsonKiller said:
download (9).jpg

this is a Seax (viking sort sword)

And this thing, I think elwebbaro actually made this weapon exactly as a skin in C:MW. I can't remember, most of the art team in Mordhau did community stuff in C:MW previously.

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  • 21 Oct '16
 BobSapp

@Waterboy said:
Fuck I just wish west coasters and east coasters could both play on a Chicago with <60-70 ping and no desyncing.

In my experience, Texas is pretty good for decent pings across the US, but new york and the bay area tend to do worse than chicago. Better for everything south of that basically. There's a lot of server swarms in austin.

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  • 19 Oct '16
 BobSapp

There's no flinch timer, you always get flinched if you get hit. I don't think what you're describing is a problem anyway, it wouldn't be any faster than just doing a combo swing.

It was mostly done to prevent weapons like spears from having gigantic downtimes after you hit someone, and just to encourage smooth gameplay against multiple enemies in general

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  • 15 Oct '16
 BobSapp

yeah, Bioware is awful at balance in general. I'm pretty sure BG1/2 had more cheese builds than normal ones.