Mordhau
 TheFatNinja
  • Likes received 7
  • Date joined 22 Dec '15
  • Last seen 29 Dec '15
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8 7
  • 22 Dec '15
 TheFatNinja

Name: The Fat Ninja

Region: US (West)

Hours: 1800+

SoW feint reading: 8/10. And if all else fails. Gamble trades with maul.

Resbond blease :DDDD

8 7
  • 22 Dec '15
 TheFatNinja

I'd give my firstborn child. And free hugs to the devs c:

8 7
  • 22 Dec '15
 TheFatNinja

I feel the same way. If there's any way I can assist In this development. I would jump at opportunity to do so. Whether it be. Testing,
Moderating and so on. Hell, i would give these developers a blank check if I had the funds to do so

8 7
  • 22 Dec '15
 TheFatNinja

@Grator said:
Thanks for the warm welcome, so far it's been a pleasure working with you guys and can't wait to let the community some more weapons that I've been working on. The textures on those screenshots are very much work in progress but you can already see the kind of designs that I see for Mordhau.

If anybody has any questions or suggestions regarding weapons you can post it in the forums and chances are I'll probably see it :)

Very nice work there! One thing I would like to see is lances. But that's probably far fetched. Keep up the great work!

8 7
  • 22 Dec '15
 TheFatNinja

@marox said:

@TheFatNinja said:
Looks great. Keep up the great work. Looking forward to smashing some heads with you guys. One thing I would like to inquire about though. Does armor give any bonus defensive capabilities? Or is it purely cosmetic?

Thanks! It does. Armor regions are: arms, legs, chest, head. Some smaller armor pieces are cosmetic, this includes shoulderpads, gloves, boots, lower chest (skirt). But the rest are very much relevant. We plan to have 4 tiers of armors: unarmored (clothes), light (leather & gambeson), medium (chainmail), heavy (plate). The higher the level, the less damage you take and the more it slows you down. Damage types modify this further.

Awesome! Thanks for the clarification,
I'm really looking forward to this game. It's almost a dream come true!

8 7
  • 22 Dec '15
 TheFatNinja

1800+ hours on Chivalry.
Reporting in.

But yeah. I agree that veteran players of Chiv will have an upper hand for a short time. But as the others have said. It really depends on how quick the player can adapt to mordhau's mechanics. The thing that is disappointing with chivalry is; to be good at the game, you have to exploit and abuse the mechanics. From everything I've seen with mordhau. We shouldnt have this problem.

8 7
  • 22 Dec '15
 TheFatNinja

Looks great. Keep up the great work. Looking forward to smashing some heads with you guys. One thing I would like to inquire about though. Does armor give any bonus defensive capabilities? Or is it purely cosmetic?

8 7
  • 22 Dec '15
 TheFatNinja

My god. You had me at "no reverses". Where do I sign up and how can I be of any help with the development of this amazing game.